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publisher_bug_example.cc
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/*
* Copyright (C) 2014 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <atomic>
#include <chrono>
#include <csignal>
#include <iostream>
#include <string>
#include <thread>
#include <ignition/msgs.hh>
#include <ignition/transport.hh>
/// \brief Flag used to break the publisher loop and terminate the program.
static std::atomic<bool> g_terminatePub(false);
//////////////////////////////////////////////////
/// \brief Function callback executed when a SIGINT or SIGTERM signals are
/// captured. This is used to break the infinite loop that publishes messages
/// and exit the program smoothly.
void signal_handler(int _signal)
{
if (_signal == SIGINT || _signal == SIGTERM)
g_terminatePub = true;
}
//////////////////////////////////////////////////
int main(int argc, char **argv)
{
// Install a signal handler for SIGINT and SIGTERM.
std::signal(SIGINT, signal_handler);
std::signal(SIGTERM, signal_handler);
// Create a transport node and advertise a topic.
ignition::transport::Node node;
std::string topic = "/foo";
auto pub = node.Advertise<ignition::msgs::StringMsg>(topic);
if (!pub)
{
std::cerr << "Error advertising topic [" << topic << "]" << std::endl;
return -1;
}
// Prepare the message.
ignition::msgs::StringMsg msg;
unsigned int count{};
// Publish messages at 1Hz.
while (!g_terminatePub)
{
msg.set_data("HELLO" + std::to_string(count));
if (!pub.Publish(msg))
break;
std::cout << "Publishing " << msg.data() << " on topic [" << topic << "]" << std::endl;
count++;
// No loop frequency is set in order to force a big amount of messages being published.
}
return 0;
}