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pool.go
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pool.go
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package xray
import (
"sort"
"sync"
)
type Pool struct {
sync.RWMutex
addrs []string
Session *Session
}
func NewPool(session *Session) *Pool {
return &Pool{
Session: session,
addrs: make([]string, 0),
}
}
func (p *Pool) WasRestored() bool {
return len(p.Session.Targets) > 0
}
func (p *Pool) FlushSession(stats *Statistics) {
p.Lock()
defer p.Unlock()
p.Session.Flush(stats)
}
func (p *Pool) Find(address string) *Target {
p.RLock()
defer p.RUnlock()
t, found := p.Session.Targets[address]
if found {
return t
} else {
return nil
}
}
func (p *Pool) Add(t *Target) {
p.Lock()
defer p.Unlock()
p.Session.Targets[t.Address] = t
}
func (p *Pool) Sorted() []string {
if len(p.addrs) == 0 {
p.addrs = make([]string, 0, len(p.Session.Targets))
for addr := range p.Session.Targets {
p.addrs = append(p.addrs, addr)
}
sort.Strings(p.addrs)
}
return p.addrs
}