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Colorized Alphanumeric shows frames slowly on real PinDMDv3 #406
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Is that issue related to PinDMDv3? |
I can confirm that it's happening with my pindmd3 too. |
@mkalkbrenner I confirm that on my ZeDMD with v3.3.0 there is a delay too, this is not the case with the virtual DMD. |
@zesinger @mkalkbrenner do you want me to investigate further, or are you handling this? |
Let us have a look @freezy , not sure we'll solve it soon, but first we should look on our side |
Same with my PinDMD3, pretty sure all was good with an earlier version of Freezy though, if you need to to confirm, just say the word. |
I have led some tests (x86 only):
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Just for notice : same issue with 2.2.1 |
I don't see this delay with the current development build of DMDext: @freezy Maybe it is time for a new release? |
I tested with dmdext-2.2.2-SNAPSHOT-r1-x64-Release on my real DMD, but it is still running slow |
tested with v2.2.2 and v2.2.2-zedmd RC1 on my PinDMDv3, and still the same. |
I cannot use the new color alphanumeric DMDs with my PinDMD3 either because of this. |
Is there a firmware update for the PinDMD3 (call it 3.1) to convert it to a ZeDMD ? |
I can not answer for the PinDMD owners, but PinDMD3.1 is based on an ESP32 microcontroller when PinDMD3 is not, so I guess it is not possible. Anyway an ESP32 is 8€/8$ (and a shield is 20 if you don't want to wire it yourself), so you could easily create one. |
Wishful thinking. Hopefully someone will come up with a solution, and I'm willing to modify the hardware. There's a lot of us out here. |
Why rewriting firmware? Isn't it something wrong in the driver ? All is working, for now just the 2 colorizations of alphanumeric is very slow. Not sure if this is caused if the hardware of pindmdv3 is not processing the translation of the alphanumeric to images frames correctly, or that the libserum causes the issue. Strange part is that It is showing fine on the virtual dmd when this is enabled as well. |
libserum can't cause the issue if it doesn't for all the devices (virtual DMD included), libserum just takes an uncolored frame and returns its colorized equivalent (basically receives a memory buffer and returns another one), so it is hardware independent. |
Sorry David, didn't want to make you angry. |
You really didn't make me angry, just to make clear what it does, so you understand it can't come from there. |
I ordered an esp32 and put zeDmD firmware on it. Connected it to de Pindmdv3 and all is working now (thanks to @zesinger as well ) . |
Problem solved. I reached out to ebor who created those 3 .cRZ’s |
that's great news, is he planning on posting the updated versions? also i don't recall one for BTTF, where is that located? |
He said he would update those 3 files on vpuniverse. When? I do not know. |
ah ok, thanks. yes that is me. |
Check your messages on vpforums |
testing the colorized version of diner (https://vpuniverse.com/files/file/15442-diner-williams-1990-dmd-64-colors-serum-format/?tab=reviews&sort=newest#review-13700) and noticed that on the real DMD the frames are very slowly showed.
it even ques everything and shows .
This makes the DMD run behind the real frames.
To compare I made a video.
Top is a virtual DMD and lower is my realDmDv3
https://youtu.be/XdpYBEWACQs
Also added the log file of this run
DmdDevice.log
I tested this with 32 bit and 64 bit, and both shows the same result)
also when quitting Visual Pinball, the last frame is still on the DMD
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