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.bazelrc
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.bazelrc
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# Enable debugging tests with --config=debug
test:debug --test_arg=--node_options=--inspect-brk --test_output=streamed --test_strategy=exclusive --test_timeout=9999 --nocache_test_results --spawn_strategy=local
# Do not attempt to de-flake locally.
# On CI we might set this to `3` to run with deflaking.
test --flaky_test_attempts=1
###############################
# Filesystem interactions #
###############################
# Create symlinks in the project:
# - dist/bin for outputs
# - dist/testlogs, dist/genfiles
# - bazel-out
# NB: bazel-out should be excluded from the editor configuration.
# The checked-in /.vscode/settings.json does this for VSCode.
# Other editors may require manual config to ignore this directory.
# In the past, we say a problem where VSCode traversed a massive tree, opening file handles and
# eventually a surprising failure with auto-discovery of the C++ toolchain in
# MacOS High Sierra.
# See https://github.com/bazelbuild/bazel/issues/4603
build --symlink_prefix=dist/
# Turn off legacy external runfiles
build --nolegacy_external_runfiles
run --nolegacy_external_runfiles
test --nolegacy_external_runfiles
# Turn on --incompatible_strict_action_env which was on by default
# in Bazel 0.21.0 but turned off again in 0.22.0. Follow
# https://github.com/bazelbuild/bazel/issues/7026 for more details.
# This flag is needed to so that the bazel cache is not invalidated
# when running bazel via `yarn bazel`.
# See https://github.com/angular/angular/issues/27514.
build --incompatible_strict_action_env
run --incompatible_strict_action_env
test --incompatible_strict_action_env
# Do not build runfile trees by default. If an execution strategy relies on runfile
# symlink teee, the tree is created on-demand. See: https://github.com/bazelbuild/bazel/issues/6627
# and https://github.com/bazelbuild/bazel/commit/03246077f948f2790a83520e7dccc2625650e6df
build --nobuild_runfile_links
build --enable_runfiles
###############################
# Release support #
# Turn on these settings with #
# --config=release #
###############################
# Releases should always be stamped with version control info
# This command assumes node on the path and is a workaround for
# https://github.com/bazelbuild/bazel/issues/4802
build:release --workspace_status_command="yarn -s ng-dev release build-env-stamp --mode=release"
build:release --stamp
# Snapshots should also be stamped with version control information.
build:snapshot-build --workspace_status_command="yarn -s ng-dev release build-env-stamp --mode=snapshot"
build:snapshot-build --stamp
# Angular DevTools for Firefox releases *cannot* be stamped and `--config snapshot-build-firefox` is a no-op.
# This is because Mozilla requires add-on source code to be uploaded and then they manually reproduce the build.
# If we stamp the build based on Git information such as the current commit, then reproducing the build would require
# uploading the entire `.git` directory. We already must upload the entire monorepo, and uploading `.git` as well
# exceeds the max source file size. To address this, we just *don't* stamp Firefox builds of Angular DevTools.
build:snapshot-build-firefox --nostamp
###############################
# Output #
###############################
# A more useful default output mode for bazel query
# Prints eg. "ng_module rule //foo:bar" rather than just "//foo:bar"
query --output=label_kind
# By default, failing tests don't print any output, it goes to the log file
test --test_output=errors
################################
# Settings for CircleCI #
################################
# Bazel flags for CircleCI are in /.circleci/bazel.linux.rc and /.circleci/bazel.windows.rc
##################################
# Remote Build Execution support #
# Turn on these settings with #
# --config=remote #
##################################
# The following --define=EXECUTOR=remote will be able to be removed
# once https://github.com/bazelbuild/bazel/issues/7254 is fixed
build:remote --define=EXECUTOR=remote
# Set a higher timeout value, just in case.
build:remote --remote_timeout=600
# Bazel detects maximum number of jobs based on host resources.
# Since we run remotely, we can increase this number significantly.
common:remote --jobs=200
build:remote --google_default_credentials
# Force remote exeuctions to consider the entire run as linux
build:remote --cpu=k8
build:remote --host_cpu=k8
# Toolchain and platform related flags
build:remote --crosstool_top=@npm//@angular/build-tooling/bazel/remote-execution/cpp:cc_toolchain_suite
build:remote --extra_toolchains=@npm//@angular/build-tooling/bazel/remote-execution/cpp:cc_toolchain
build:remote --extra_execution_platforms=@npm//@angular/build-tooling/bazel/remote-execution:platform
build:remote --host_platform=@npm//@angular/build-tooling/bazel/remote-execution:platform
build:remote --platforms=@npm//@angular/build-tooling/bazel/remote-execution:platform
# Remote instance and caching
build:remote --remote_instance_name=projects/internal-200822/instances/primary_instance
build:remote --bes_instance_name=internal-200822
build:remote --remote_cache=remotebuildexecution.googleapis.com
build:remote --remote_executor=remotebuildexecution.googleapis.com
# Use HTTP remote cache
build:remote-cache --remote_cache=https://storage.googleapis.com/angular-team-cache
build:remote-cache --remote_accept_cached=true
build:remote-cache --remote_upload_local_results=true
build:remote-cache --google_default_credentials
# Ensure that tags like "no-remote-exec" get propagated to actions created by rules,
# even if the rule implementation does not explicitly pass them to the execution requirements.
# https://bazel.build/reference/command-line-reference#flag--experimental_allow_tags_propagation
common --experimental_allow_tags_propagation
# Disable network access in the sandbox by default. To enable network access
# for a particular target, use:
#
# load("@npm//@angular/build-tooling/bazel/remote-execution:index.bzl", "ENABLE_NETWORK")
# my_target(
# ...,
# exec_properties = ENABLE_NETWORK, # Enables network in remote exec
# tags = ["requires-network"] # Enables network in sandbox
# )
build --nosandbox_default_allow_network
##################################
# Saucelabs tests settings #
# Turn on these settings with #
# --config=saucelabs #
##################################
# For saucelabs tests we don't want to enable flaky test attempts. Karma has its own integrated
# retry mechanism and we do not want to retry unnecessarily if Karma already tried multiple times.
test:saucelabs --flaky_test_attempts=1
################
# Flag Aliases #
################
# --ng_perf will ask the Ivy compiler to produce performance results for each build.
build --flag_alias=ng_perf=//packages/compiler-cli:ng_perf
# --adev_fast will run adev build/serve in a faster mode, skipping things like prerendering
# for local development.
build --flag_alias=fast_adev=//adev:fast_build_mode
####################################################
# User bazel configuration
# NOTE: This needs to be the *last* entry in the config.
####################################################
# Load any settings which are specific to the current user. Needs to be *last* statement
# in this config, as the user configuration should be able to overwrite flags from this file.
try-import %workspace%/.bazelrc.user