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Overview documentation for people lacking a .NET background #294
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http://bfy.tw/CFfb Serious, the question you asked could not be answered here. Thats basic knowledge about .net. |
@firehirsch I do think the documentation for ProjectScaffold could include some links to the very top material for these topics. |
It's not my project, but I don't see any reason for that. I think we can expect that people who want to code have learned about the basic concepts and features of the languages and frameworks they want to use. |
@firehirsch
I can't tell you how much that makes me chuckle. ProjectScaffold started life as a learning tool... for beginners. ;-D Admittedly, the community has moved it in a different direction. But that's part of what's great about FOSS, right? Ultimately, I agree with @dsyme. One or two very high-level links out to introductory content would make a good addition to the README. |
So this is more of plead for more docs than an actual issue.
I'm coming to F# from a lifetime of programming but virtually no .NET or Windows experience.
In ProjectScaffold I'd really appreciate an explanation of all the infrastructure basics around a .NET code project.
Here's some stuff I think should be included
What's a project in .NET parlance?
What's a solution in .NET parlance?
After cloning ProjectScaffold I have bunch of files in a folder. After running
build.sh
I have a bunch more.The docs should go through each of these files and tell me what the purpose of it is. Also I want to know what should get put into source control and what's dynamically regenerated.
Do I need to add every source file to some sort of project config file? Do files need to be ordered in this project file? Are these project files only meant to be edited via tools are do people edit them manually.
How I'm willing to help
If you just point me to the relevant reading material on these topics I can put in the time to read it and try to summarize it to something that can go into your docs to help out other .NET/mono newcomers.
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