deploy on heroku
- [ ] make it possible to undo (skip) actions
- [ ] profit
// --> not now, it implies an UX problem to solve
- [--] take recipes content into account when crafting/planning
// UX improvements
- back to top button
- don't save price on tab, only on enter (even if the price is the save)
- add save and cancel buttons while editing price
- show dirty state when editing
- display last edit date
- bigger fav button
- add query alias: 'moyen' = '!mineur && !majeur'
- add 'Boucliers' and 'Pierre d'âme' categories
- add preference in selling quantity (1, 10, 100) for better hints while displaying the total price
- add a button to display how to craft an item with max profit :
- what to buy, what to craft
- add backpressure to statemachine
- add 'disconnected' state