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I am using the method gpu_voxels::insertRobotIntoMapSelfCollAware() method to get the collision between two robots, the outputs is only a boolean.
Is there a way to know also which is the couple of colliding links?
The text was updated successfully, but these errors were encountered:
@giorgionicola: Yes, you can use the optional parameter colliding_meanings to collect that information.
colliding_meanings
The description can be found in the header file with the definition of GpuVoxels::insertRobotIntoMapSelfCollAware(): https://github.com/fzi-forschungszentrum-informatik/gpu-voxels/blob/master/packages/gpu_voxels/src/gpu_voxels/GpuVoxels.h#L318
GpuVoxels::insertRobotIntoMapSelfCollAware()
Implementation: https://github.com/fzi-forschungszentrum-informatik/gpu-voxels/blob/master/packages/gpu_voxels/src/gpu_voxels/voxelmap/BitVoxelMap.hpp#L339
Example: https://github.com/fzi-forschungszentrum-informatik/gpu-voxels/blob/master/packages/gpu_voxels/src/examples/URDF_Loader_Selfcoll.cpp#L192
The example code linked to above needs some updates from our internal gpu_voxels repo, but the general usage of the API is correct.
Let me know if you encounter further obstacles.
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I am using the method gpu_voxels::insertRobotIntoMapSelfCollAware() method to get the collision between two robots, the outputs is only a boolean.
Is there a way to know also which is the couple of colliding links?
The text was updated successfully, but these errors were encountered: