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ofApp.h
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ofApp.h
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#include "Sketch.h"
#include "antlr4-runtime.h"
#include "libs/ProcessingLexer.h"
#include "libs/ProcessingParser.h"
#include "ImageVisitor.h"
#include <sys/stat.h>
using namespace antlr4;
using namespace std;
class ofApp : public ofBaseApp{
public:
void setup();
void update();
void draw();
void keyPressed(int key);
void keyReleased(int key);
void mouseMoved(int x, int y );
void mouseDragged(int x, int y, int button);
void mousePressed(int x, int y, int button);
void mouseReleased(int x, int y, int button);
void mouseEntered(int x, int y);
void mouseExited(int x, int y);
void windowResized(int w, int h);
void dragEvent(ofDragInfo dragInfo);
void gotMessage(ofMessage msg);
Sketch* sketch;
ImageVisitor visitor;
bool shouldSwitch;
time_t mTime;
int strokeColor;
private:
void updateFile();
};