@@ -60,113 +60,113 @@ export const E2E_CONFIG = {
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caseFileName : "animator-stateMachine" ,
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threshold : 0.1
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}
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- } ,
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- GLTF : {
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- meshopt : {
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- category : "GLTF" ,
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- caseFileName : "gltf-meshopt" ,
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- threshold : 0.3
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- } ,
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- blendShape : {
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- category : "GLTF" ,
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- caseFileName : "gltf-blendshape" ,
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- threshold : 0.3
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- }
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- } ,
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-
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- Material : {
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- blendMode : {
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- category : "Material" ,
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- caseFileName : "material-blendMode" ,
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- threshold : 0.2
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- } ,
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- "blinn-phong" : {
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- category : "Material" ,
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- caseFileName : "material-blinn-phong" ,
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- threshold : 0.2
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- } ,
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- "pbr-clearcoat" : {
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- category : "Material" ,
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- caseFileName : "material-pbr-clearcoat" ,
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- threshold : 0.2
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- } ,
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- pbr : {
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- category : "Material" ,
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- caseFileName : "material-pbr" ,
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- threshold : 0.2
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- } ,
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- shaderLab : {
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- category : "Material" ,
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- caseFileName : "material-shaderLab" ,
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- threshold : 0.2
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- } ,
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- shaderReplacement : {
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- category : "Material" ,
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- caseFileName : "material-shaderReplacement" ,
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- threshold : 0.2
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- } ,
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- unlit : {
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- category : "Material" ,
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- caseFileName : "material-unlit" ,
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- threshold : 0.2
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- }
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- } ,
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- Shadow : {
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- basic : {
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- category : "Shadow" ,
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- caseFileName : "shadow-basic" ,
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- threshold : 0.2
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- }
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- } ,
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- Primitive : {
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- capsule : {
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- category : "Primitive" ,
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- caseFileName : "primitive-capsule" ,
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- threshold : 0.1
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- } ,
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- cone : {
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- category : "Primitive" ,
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- caseFileName : "primitive-cone" ,
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- threshold : 0.1
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- } ,
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- cuboid : {
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- category : "Primitive" ,
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- caseFileName : "primitive-cuboid" ,
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- threshold : 0.1
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- } ,
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- cylinder : {
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- category : "Primitive" ,
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- caseFileName : "primitive-cylinder" ,
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- threshold : 0.1
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- } ,
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- plane : {
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- category : "Primitive" ,
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- caseFileName : "primitive-plane" ,
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- threshold : 0.1
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- } ,
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- sphere : {
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- category : "Primitive" ,
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- caseFileName : "primitive-sphere" ,
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- threshold : 0.1
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- } ,
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- torus : {
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- category : "Primitive" ,
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- caseFileName : "primitive-torus" ,
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- threshold : 0.1
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- }
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- } ,
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- Camera : {
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- opaqueTexture : {
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- category : "Camera" ,
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- caseFileName : "camera-opaque-texture" ,
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- threshold : 0.1
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- }
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- } ,
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- Physics : {
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- "physx-collision" : {
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- category : "Physics" ,
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- caseFileName : "physx-collision" ,
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- threshold : 0.1
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- }
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}
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+ // GLTF: {
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+ // meshopt: {
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+ // category: "GLTF",
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+ // caseFileName: "gltf-meshopt",
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+ // threshold: 0.3
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+ // },
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+ // blendShape: {
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+ // category: "GLTF",
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+ // caseFileName: "gltf-blendshape",
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+ // threshold: 0.3
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+ // }
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+ // },
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+
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+ // Material: {
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+ // blendMode: {
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+ // category: "Material",
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+ // caseFileName: "material-blendMode",
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+ // threshold: 0.2
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+ // },
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+ // "blinn-phong": {
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+ // category: "Material",
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+ // caseFileName: "material-blinn-phong",
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+ // threshold: 0.2
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+ // },
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+ // "pbr-clearcoat": {
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+ // category: "Material",
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+ // caseFileName: "material-pbr-clearcoat",
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+ // threshold: 0.2
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+ // },
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+ // pbr: {
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+ // category: "Material",
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+ // caseFileName: "material-pbr",
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+ // threshold: 0.2
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+ // },
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+ // shaderLab: {
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+ // category: "Material",
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+ // caseFileName: "material-shaderLab",
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+ // threshold: 0.2
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+ // },
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+ // shaderReplacement: {
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+ // category: "Material",
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+ // caseFileName: "material-shaderReplacement",
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+ // threshold: 0.2
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+ // },
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+ // unlit: {
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+ // category: "Material",
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+ // caseFileName: "material-unlit",
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+ // threshold: 0.2
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+ // }
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+ // },
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+ // Shadow: {
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+ // basic: {
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+ // category: "Shadow",
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+ // caseFileName: "shadow-basic",
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+ // threshold: 0.2
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+ // }
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+ // },
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+ // Primitive: {
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+ // capsule: {
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+ // category: "Primitive",
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+ // caseFileName: "primitive-capsule",
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+ // threshold: 0.1
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+ // },
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+ // cone: {
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+ // category: "Primitive",
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+ // caseFileName: "primitive-cone",
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+ // threshold: 0.1
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+ // },
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+ // cuboid: {
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+ // category: "Primitive",
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+ // caseFileName: "primitive-cuboid",
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+ // threshold: 0.1
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+ // },
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+ // cylinder: {
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+ // category: "Primitive",
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+ // caseFileName: "primitive-cylinder",
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+ // threshold: 0.1
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+ // },
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+ // plane: {
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+ // category: "Primitive",
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+ // caseFileName: "primitive-plane",
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+ // threshold: 0.1
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+ // },
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+ // sphere: {
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+ // category: "Primitive",
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+ // caseFileName: "primitive-sphere",
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+ // threshold: 0.1
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+ // },
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+ // torus: {
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+ // category: "Primitive",
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+ // caseFileName: "primitive-torus",
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+ // threshold: 0.1
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+ // }
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+ // },
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+ // Camera: {
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+ // opaqueTexture: {
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+ // category: "Camera",
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+ // caseFileName: "camera-opaque-texture",
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+ // threshold: 0.1
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+ // }
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+ // },
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+ // Physics: {
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+ // "physx-collision": {
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+ // category: "Physics",
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+ // caseFileName: "physx-collision",
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+ // threshold: 0.1
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+ // }
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+ // }
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} ;
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