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Describe the bug GC is not clean enough. the memory will continue to increase after switching the same project.
To Reproduce Steps to reproduce the behavior:
engine.destroy()
Expected behavior Memory will not increase after switching the same project.
Screenshots
Desktop (please complete the following information): anyone
Smartphone (please complete the following information): anyone
Additional context
The text was updated successfully, but these errors were encountered:
one reason: #115
Sorry, something went wrong.
reason 2: RenderElement、Entity and RenderContext static member lock the instance object #131
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Describe the bug
GC is not clean enough. the memory will continue to increase after switching the same project.
To Reproduce
Steps to reproduce the behavior:
engine.destroy()
.Expected behavior
Memory will not increase after switching the same project.
Screenshots
Desktop (please complete the following information):
anyone
Smartphone (please complete the following information):
anyone
Additional context
The text was updated successfully, but these errors were encountered: