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Multi primitive in glTF with animation maybe have bug #1207

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GuoLei1990 opened this issue Nov 20, 2022 · 0 comments · Fixed by #1868
Closed

Multi primitive in glTF with animation maybe have bug #1207

GuoLei1990 opened this issue Nov 20, 2022 · 0 comments · Fixed by #1868
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Bug Something isn't working glTF high priority High priority issue
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@GuoLei1990
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For example if gltf mesh have two primitive, this will cause two SkinnedMeshRenderer, thew blend shape animation only effect for only SkinnedMeshRenderer

@GuoLei1990 GuoLei1990 added the Bug Something isn't working label Nov 20, 2022
@GuoLei1990 GuoLei1990 added this to the 1.0 milestone Nov 20, 2022
@GuoLei1990 GuoLei1990 self-assigned this Nov 20, 2022
@GuoLei1990 GuoLei1990 added high priority High priority issue glTF labels Nov 20, 2022
@GuoLei1990 GuoLei1990 modified the milestones: 1.0, 1.1 May 18, 2023
@GuoLei1990 GuoLei1990 modified the milestones: 1.1, 1.2 Oct 7, 2023
@GuoLei1990 GuoLei1990 added mesh and removed mesh labels Oct 12, 2023
@GuoLei1990 GuoLei1990 linked a pull request Nov 7, 2023 that will close this issue
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