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Support more attributes in the degradation scheme of BlendAnimation #383

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GuoLei1990 opened this issue Jul 13, 2021 · 0 comments
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animation Built-in animation system related functions enhancement New feature or request medium priority Medium priority issue
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@GuoLei1990
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The multi-shader attribute scheme is used in the downgrading scheme of the mixed animation, but the GPU has a limit on the number of attributes. The current implementation is relatively rigid and only supports 4 blendShape blends. We need to dynamically detect GPU capabilities to support more blendShape numbers.

@GuoLei1990 GuoLei1990 added enhancement animation Built-in animation system related functions labels Jul 13, 2021
@GuoLei1990 GuoLei1990 added this to the 0.5 milestone Jul 13, 2021
@GuoLei1990 GuoLei1990 self-assigned this Jul 13, 2021
@GuoLei1990 GuoLei1990 modified the milestones: 0.5, 0.6 Aug 13, 2021
@GuoLei1990 GuoLei1990 added the low priority Low priority issue label Sep 7, 2021
@GuoLei1990 GuoLei1990 modified the milestones: 0.6, 0.7 Nov 9, 2021
@GuoLei1990 GuoLei1990 modified the milestones: 0.7, 0.8, 0.9 Feb 7, 2022
@GuoLei1990 GuoLei1990 added medium priority Medium priority issue and removed low priority Low priority issue labels Feb 8, 2022
@GuoLei1990 GuoLei1990 modified the milestones: 0.9, 1.0 Nov 1, 2022
@GuoLei1990 GuoLei1990 added low priority Low priority issue enhancement New feature or request and removed low priority Low priority issue enhancement labels Nov 14, 2022
@GuoLei1990 GuoLei1990 modified the milestones: 1.0, 1.1 May 18, 2023
@GuoLei1990 GuoLei1990 modified the milestones: 1.1, 1.2 Oct 7, 2023
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Labels
animation Built-in animation system related functions enhancement New feature or request medium priority Medium priority issue
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