Support more attributes in the degradation scheme of BlendAnimation
#383
Labels
animation
Built-in animation system related functions
enhancement
New feature or request
medium priority
Medium priority issue
Milestone
The multi-shader attribute scheme is used in the downgrading scheme of the mixed animation, but the GPU has a limit on the number of attributes. The current implementation is relatively rigid and only supports 4 blendShape blends. We need to dynamically detect GPU capabilities to support more blendShape numbers.
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