Releases: galacean/engine
Releases · galacean/engine
v1.2.0-alpha.8
What's Changed
Fixed 🐞
- Fix the problem of resetting
HtmlCanvas.ClientXXX
when callcanvas.resizeByClientSize()
by @cptbtptpbcptdtptp in #1982 - Fix: particle emission baseShape enabled by @JujieX in #1983
- Fix sort of compiled glsl source by @Sway007 in #1987
Full Changelog: v1.2.0-alpha.5...v1.2.0-alpha.8
v1.1.0-beta.46
v1.2.0-alpha.5
v1.1.0-beta.45
What's Changed
Fixed 🐞
- Fix the problem of resetting
HtmlCanvas.ClientXXX
when callcanvas.resizeByClientSize()
by @cptbtptpbcptdtptp in #1984
Full Changelog: v1.1.0-beta.43...v1.1.0-beta.45
v1.2.0-alpha.4
What's Changed
Features 🎉
ParticleRenderer
support gravityModifier'sTwoConstants
mode by @JujieX in #1964- Support shadow fade by @zhuxudong in #1960
Fixed 🐞
- Fix
ShaderLab
diagnostics position error when source includeEditorProperties
&EditorMacros
module by @Sway007 in #1966
Full Changelog: v1.2.0-alpha.3...v1.2.0-alpha.4
v1.1.0-beta.43
What's Changed
Fixed 🐞
- Fix cone and capsule error by @singlecoder in #1961
- Fix
ViewportToWorldPoint
error after modifying canvas width and height by @cptbtptpbcptdtptp in #1971 - Fix the mesh of 2d batcher error when call gc by @singlecoder in #1977
Full Changelog: v1.1.0-beta.39...v1.1.0-beta.43
v1.2.0-alpha.3
What's Changed
Features 🎉
- Camera support custom view by @GuoLei1990 in #1954
- Support base url by @gz65555 in #1949
- Add Primitive mesh loader by @gz65555 in #1957
- Input support custom event target. by @cptbtptpbcptdtptp in #1955
Fixed 🐞
- Add extend height for measure text by @singlecoder in #1947
- Fix element buffer read error by @zhuxudong in #1950
- Fix the syntax for
#include
in ShaderLab by @Sway007 in #1952 - Fix
PointerEvent
andBlurEvent
triggered in same frame caused the wrong count of pointers. by @cptbtptpbcptdtptp in #1958 - Fix view dir in ortho projection by @zhuxudong in #1962
- Fix infinite loop in
ShaderProgramPool._recursiveDestroy
by @Sway007 in #1968
Full Changelog: v1.2.0-alpha.1...v1.2.0-alpha.3
v1.2.0-alpha.2
What's Changed
Features 🎉
- Camera support custom view by @GuoLei1990 in #1954
- Support base url by @gz65555 in #1949
- Add Primitive mesh loader by @gz65555 in #1957
- Input support custom event target. by @cptbtptpbcptdtptp in #1955
Fixed 🐞
- Add extend height for measure text by @singlecoder in #1947
- Fix element buffer read error by @zhuxudong in #1950
- Fix the syntax for
#include
in ShaderLab by @Sway007 in #1952 - Fix
PointerEvent
andBlurEvent
triggered in same frame caused the wrong count of pointers. by @cptbtptpbcptdtptp in #1958 - Fix view dir in ortho projection by @zhuxudong in #1962
Full Changelog: v1.2.0-alpha.1...v1.2.0-alpha.2
v1.1.0-beta.39
What's Changed
Fixed 🐞
- Add extend height for measure text by @singlecoder in #1947
- Fix element buffer read error by @zhuxudong in #1950
- Fix
PointerEvent
andBlurEvent
triggered in same frame caused the wrong count of pointers. by @cptbtptpbcptdtptp in #1958
Full Changelog: v1.1.0-beta.37...v1.1.0-beta.39
v1.1.0-beta.37
Full Changelog: v1.1.0-beta.36...v1.1.0-beta.37