Releases: gameflow-tv/flume_mobile
Releases · gameflow-tv/flume_mobile
v0.0.3
What's Changed?
- components/lists/cell: adjust opacity when pressed by @arnemolland in e5fe3d0
- components/input/input_field: expose prefixIcon by @arnemolland in 829fb4b
Full Changelog: v0.0.2...v0.0.3
v0.0.2
What's Changed?
- Implement ScrollableList by @arnemolland in 8ae3a59
- Implement FlumeFlex, FlumeColumn, FlumeRow, FlumeFlex by @arnemolland in 8ae3a59
- Update Cell implementation by @arnemolland in 8ae3a59
- Implement Shimmer component by @arnemolland in 8ae3a59
- Update documentation and templates by @arnemolland in 8ae3a59
- Add new BuildContext extensions by @arnemolland in 8ae3a59
Full Changelog: v0.0.1...v0.0.2
v0.0.1
What's Changed
- codeowners: add @gameflow-tv/mobile as global owners by @arnemolland in #4
- Implement Flume foundation by @arnemolland in #3
- workflows: add baseline pipelines by @arnemolland in #5
- example: create example application by @arnemolland in #8
- workflows/example: add initial example build workflow by @arnemolland in #9
- ambiance: implement color conversion, luminance by @arnemolland in #10
- ambiance: refactor rgb, lab, xyz conversions by @arnemolland in #12
- example: implement minimal foundation examples by @arnemolland in #11
- components/buttons: implement all buttons by @arnemolland in #14
- tools/icons: add cli options, improve error messages by @arnemolland in ad63188
- all: expose ambiance palette, new components ++ by @arnemolland in 7eb596d
- tool: rename dir from "tools" to "tool" by @arnemolland in 352c854
New Contributors
- @arnemolland made their first contribution in #4
Full Changelog: https://github.com/gameflow-tv/flume_mobile/commits/v0.0.1