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Visual Studio Setup

Darryl Gough edited this page Aug 8, 2013 · 38 revisions

This page explains how to compile the gameplay samples using Windows 7 and Visual Studio 2010 Express or Professional.

Note: Visual Studio 2012 is now used in the next branch.

Install the Cross-platform Dependencies

Before you get started you will have to download the dependencies separately:

Install Visual Studio 2010 Express (master branch)

Install Visual Studio 2012 Express (next branch)

Building

  • Open gameplay.sln
  • Build > Build Solution (F7)

Running a sample

  • Right click the sample you want to run
  • Set as StartUp Project
  • Debug > Start Debugging (F5)

Troubleshooting

Set as StartUp Project

Unable to start program

Unable to start program 'C:\Git\gaming\GamePlay\windows\x86\Release\gameplay.lib'

This error occurs when the gameplay library is set as the StartUp Project.

To fix this, right click on one of the application projects like sample-browser and choose Set as StartUp Project.

I get an assertion failure when I run an exe directly but it works in Visual Studio

If you are running the exe from the Debug or Release directory then your game probably can't find your resource files. Each Visual Studio project has a "Working Directory" property (Project -> Properties -> Debugging), which is usually set to the base directory of your project $(ProjectDir). An easy solution would be to copy your exe to your base directory.

For example: Copy GamePlay\samples\mesh\Debug\sample-mesh.exe to GamePlay\samples\mesh\

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