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Visual Studio Setup
This page explains how to compile the gameplay samples using Windows 7 and Visual Studio 2010 Express or Professional.
Note: Visual Studio 2012 is now used in the next branch.
Before you get started you will have to download the dependencies separately:
- Open
gameplay.sln
-
Build > Build Solution
(F7)
- Right click the sample you want to run
Set as StartUp Project
-
Debug > Start Debugging
(F5)
Unable to start program 'C:\Git\gaming\GamePlay\windows\x86\Release\gameplay.lib'
This error occurs when the gameplay library is set as the StartUp Project.
To fix this, right click on one of the application projects like sample-browser
and choose Set as StartUp Project
.
If you are running the exe from the Debug or Release directory then your game probably can't find your resource files. Each Visual Studio project has a "Working Directory" property (Project -> Properties -> Debugging
), which is usually set to the base directory of your project $(ProjectDir)
. An easy solution would be to copy your exe to your base directory.
For example: Copy GamePlay\samples\mesh\Debug\sample-mesh.exe
to GamePlay\samples\mesh\