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Visual Studio Setup
This page explains how to compile the gameplay samples using Windows 7 and Visual Studio 2010 Express or Professional.
Note: Visual Studio 2012 is now used in the next branch.
Before you get started you will have to download the dependencies separately:
- Open
gameplay.sln
-
Build > Build Solution
(F7)
- Right click the sample you want to run
Set as StartUp Project
-
Debug > Start Debugging
(F5)
Unable to start program 'C:\Git\gaming\GamePlay\windows\x86\Release\gameplay.lib'
This error occurs when the gameplay library is set as the StartUp Project.
To fix this, right click on of the application projects like sample-browser
and choose Set as StartUp Project.
If you are running the exe from the Debug or Release directory then your game probably can't find your resource files. Each Visual Studio project has a "Working Directory" property (Project -> Properties -> Debugging
), which is usually set to the base directory of your project $(ProjectDir)
. An easy solution would be to copy your exe to your base directory.
For example: Copy GamePlay\samples\mesh\Debug\sample-mesh.exe
to GamePlay\samples\mesh\