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Camera rotation different when attached to world or to intermediate link #1097

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osrf-migration opened this issue Mar 11, 2014 · 4 comments
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@osrf-migration
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Original report (archived issue) by Anonymous.

The original report had attachments: gazeboKinect.tar.gz


Hi,

This bug seems different than #920 and I cannot see any fix related to the camera up to current version, so I guess my tests on ROS hydro + gazebo 1.9.3 should give the same result in latest versions.

The problem is simple. A camera (a kinect here) when rotated around 2 axis does not behave the same when linked with a fixed joint to world or to an intermediate fixed or moving link (tested on turtlebot also).
The correct orientation of the image is obtained only when the camera is linked to world.

a test setup for ROS hydro is provided and should be started with (sorry for bad package name with capital letter)
roslaunch gazeboKinect kinect_empty_world_baselink.launch

a screen shot explains the result.

best regards,
GuiHome

@osrf-migration
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Original comment by guihome (Bitbucket: guihome).


I am the author of this bug report and tested again in hydro gazebo 1.9.5 and cannot reproduce this error. It might have been indirectly fixed then.
Thank you. Please close this bug.

@osrf-migration
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Original comment by John Hsu (Bitbucket: hsu, GitHub: hsu).


  • changed state from "new" to "resolved"

@osrf-migration
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Original comment by Nate Koenig (Bitbucket: Nathan Koenig).


  • set version to "all"

@osrf-migration
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Original comment by Nate Koenig (Bitbucket: Nathan Koenig).


  • changed state from "resolved" to "closed"

@osrf-migration osrf-migration added major sensors bug Something isn't working all labels Apr 19, 2020
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