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OSX gzclient crashes when loading heightmaps #828
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Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). This is preventing DEM's from working on OS X as well (see #1063). |
Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). I got a little more info from the console about the failure:
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Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). @iche033 maybe you can give me some advice about this? I think it's an ogre problem. Here's the ogre formula we're using. |
Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). |
Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). There's one glsl compiler error that is fixed with the following:
but the rest of the errors refer to |
Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). I know OS X supports later versions of OpenGL, but I see the following in my
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Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). There seems to be an answer here: http://stackoverflow.com/questions/19865463/opengl-4-1-under-mavericks/19868861#19868861 |
Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). Maybe this is fixed in ogre 1.9. If so, we could try to upgrade the ogre formula. |
Original comment by Ian Chen (Bitbucket: Ian Chen, GitHub: iche033). did some digging into this, looks like the XQuartz on OSX is limited to opengl 2.1 and doesn't support 3.2+ profile. Gazebo requires version 130 shaders to create heightmaps which is not available in 2.1. We could try:
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Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters). I found a comment from Nov 2012 that matches what you said. Have their been any updates since then? Is glfw relevant? |
Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters).
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Original comment by Nate Koenig (Bitbucket: Nathan Koenig).
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Original comment by Nate Koenig (Bitbucket: Nathan Koenig).
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Original report (archived issue) by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters).
In one terminal:
In the next terminal:
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