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Port the app to a multi-platform framework so iPhone users would be covered as well #5

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MrCsabaToth opened this issue Sep 26, 2019 · 0 comments
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enhancement New feature or request

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MrCsabaToth commented Sep 26, 2019

Flutter has ARCore plugin ( https://github.com/giandifra/arcore_flutter_plugin/tree/master/example , https://pub.dev/packages/arcore_flutter_plugin ), but I'll need to research if all the required Sceneform features are covered.

If Flutter cannot support what we are doing then research if Unity can do it.

Extra: Terry Solis asked me: why I wouldn't consider Ionic. We have HTML5 based AR / WebVR / WebGL / Three.js solution, or more native (hybrid) Ionic with ARCore / ARKit. Article: https://www.joshmorony.com/augmented-reality-in-an-ionic-angular-pwa/

@MrCsabaToth MrCsabaToth added the enhancement New feature or request label Sep 26, 2019
@MrCsabaToth MrCsabaToth changed the title Port the app to flutter so iPhone users would be covered as well Port the app to a multi-platform framework so iPhone users would be covered as well Sep 27, 2019
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