How to induce latency in development environment? #241
Unanswered
Quitalizner
asked this question in
Help / Questions
Replies: 3 comments 2 replies
-
I guess you are looking for https://github.com/geckosio/snapshot-interpolation#about. It can be used with or without geckos. |
Beta Was this translation helpful? Give feedback.
1 reply
-
For windows, you could try this tool: https://github.com/jagt/clumsy |
Beta Was this translation helpful? Give feedback.
0 replies
-
Maybe warp the send and receive functions in |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Colyseus provides a way of faking latency. We can set the latency to around 200ms which seems realistic.
This could help us to implement stuff to provide a smooth gameplay when the player encounters latency.
Does geckos.io/server have any such methods?
Beta Was this translation helpful? Give feedback.
All reactions