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inner_product_layer.hpp
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inner_product_layer.hpp
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#ifndef CAFFE_INNER_PRODUCT_LAYER_HPP_
#define CAFFE_INNER_PRODUCT_LAYER_HPP_
#include <vector>
#include "caffe/blob.hpp"
#include "caffe/layer.hpp"
#include "caffe/proto/caffe.pb.h"
namespace caffe {
/**
* @brief Also known as a "fully-connected" layer, computes an inner product
* with a set of learned weights, and (optionally) adds biases.
*
* TODO(dox): thorough documentation for Forward, Backward, and proto params.
*/
template <typename Dtype>
class InnerProductLayer : public Layer<Dtype> {
public:
explicit InnerProductLayer(const LayerParameter& param)
: Layer<Dtype>(param) {}
virtual void LayerSetUp(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual void Reshape(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual inline const char* type() const { return "InnerProduct"; }
virtual inline int MinBottomBlobs() const { return 1; }
virtual inline int ExactNumTopBlobs() const { return 1; }
protected:
virtual void Forward_cpu(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual void Forward_gpu(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top);
virtual void Backward_cpu(const vector<Blob<Dtype>*>& top,
const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom);
virtual void Backward_gpu(const vector<Blob<Dtype>*>& top,
const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom);
int M_;
int K_;
int N_;
bool bias_term_;
Blob<Dtype> bias_multiplier_;
bool transpose_; ///< if true, assume transposed weights
bool normalize_;
Blob<Dtype> weight_norm_;
};
} // namespace caffe
#endif // CAFFE_INNER_PRODUCT_LAYER_HPP_