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code.ts
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code.ts
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// This plugin creates 5 shapes on the screen.
const numberOfShapes = 5
// This file holds the main code for the plugin. It has access to the *document*.
// You can access browser APIs such as the network by creating a UI which contains
// a full browser environment (see documentation).
const nodes: SceneNode[] = [];
for (let i = 0; i < numberOfShapes; i++) {
const shape = figma.createShapeWithText();
shape.shapeType = 'ROUNDED_RECTANGLE'
// You can set shapeType to one of: 'SQUARE' | 'ELLIPSE' | 'ROUNDED_RECTANGLE' | 'DIAMOND' | 'TRIANGLE_UP' | 'TRIANGLE_DOWN' | 'PARALLELOGRAM_RIGHT' | 'PARALLELOGRAM_LEFT'
shape.x = i * 400;
shape.fills = [{type: 'SOLID', color: {r: 1, g: 0.5, b: 0}}];
figma.currentPage.appendChild(shape);
nodes.push(shape);
};
for (let i = 0; i < (numberOfShapes - 1); i++) {
const connector = figma.createConnector();
const strokeWeight = {...connector.strokeWeight};
connector.strokeWeight = 8
connector.connectorStart = {
endpointNodeId: nodes[i].id,
magnet: 'AUTO',
};
connector.connectorEnd = {
endpointNodeId: nodes[i+1].id,
magnet: 'AUTO',
};
};
figma.currentPage.selection = nodes;
figma.viewport.scrollAndZoomIntoView(nodes);
// Make sure to close the plugin when you're done. Otherwise the plugin will
// keep running, which shows the cancel button at the bottom of the screen.
figma.closePlugin();