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HeightConstraintOverlayTranslationControllerTests.swift
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//
// HeightConstraintOverlayTranslationControllerTests.swift
// OverlayContainer_Tests
//
// Created by Gaétan Zanella on 21/04/2021.
// Copyright © 2021 Gaétan Zanella. All rights reserved.
//
import Quick
import Nimble
@testable import OverlayContainer
class HeightConstraintOverlayTranslationControllerTests: QuickSpec {
// MARK: - QuickSpec
override func spec() {
var constraint: NSLayoutConstraint!
var translationController: HeightConstraintOverlayTranslationController!
var configuration: FakeConfiguration!
var delegate: FakeDelegate!
beforeEach {
configuration = FakeConfiguration()
constraint = NSLayoutConstraint()
translationController = HeightConstraintOverlayTranslationController(
translationHeightConstraint: constraint,
configuration: configuration
)
delegate = FakeDelegate()
translationController.delegate = delegate
}
describe("Dragging") {
it("should update dragging state") {
XCTAssertFalse(delegate.willStartDragging)
translationController.startOverlayTranslation()
translationController.dragOverlay(withOffset: -1.0, usesFunction: false)
XCTAssertTrue(delegate.willStartDragging)
translationController.endOverlayTranslation(withVelocity: .zero)
XCTAssertTrue(delegate.willEndDragging)
delegate.willStartDragging = false
translationController.startOverlayTranslation()
translationController.dragOverlay(withOffset: -1.0, usesFunction: false)
XCTAssertTrue(delegate.willStartDragging)
}
it("should update constraint") {
constraint.constant = 100
translationController.startOverlayTranslation()
translationController.dragOverlay(withOffset: -1.0, usesFunction: false)
XCTAssertEqual(constraint.constant, 101.0)
constraint.constant = 300
translationController.startOverlayTranslation()
translationController.dragOverlay(withOffset: 1.0, usesFunction: false)
XCTAssertEqual(constraint.constant, 299.0)
}
it("should not update constraint if maximum is reached") {
constraint.constant = 300
translationController.startOverlayTranslation()
translationController.dragOverlay(withOffset: -1.0, usesFunction: false)
XCTAssertEqual(constraint.constant, 300)
}
it("should not update constraint if minimum is reached") {
constraint.constant = 100
translationController.startOverlayTranslation()
translationController.dragOverlay(withOffset: 1.0, usesFunction: false)
XCTAssertEqual(constraint.constant, 100)
}
}
describe("transition coordinators") {
it("should target correct index") {
let animated = [true, false]
animated.forEach { isAnimated in
(configuration.minimumNotchIndex...configuration.maximumNotchIndex).forEach { index in
delegate.willMoveIndex = nil
delegate.didMoveIndex = nil
delegate?.transitionCoordinator = nil
let expectation = XCTestExpectation()
let velocity = CGPoint(x: 0, y: 10 * index)
let previousHeight = constraint.constant
translationController.scheduleOverlayTranslation(.toIndex(index), velocity: velocity, animated: isAnimated) {
expectation.fulfill()
}
XCTAssertNil(delegate.transitionCoordinator)
translationController.performDeferredTranslations()
let result: FakeTransitionCoordinator = .indexTransition(
index,
isAnimated: isAnimated,
notches: configuration.notches,
velocity: velocity,
currentHeight: isAnimated ? previousHeight : constraint.constant
)
self.expect(delegate.transitionCoordinator, toEqual: result)
XCTAssertEqual(delegate.willMoveIndex, index)
if isAnimated {
XCTAssertNil(delegate.didMoveIndex)
configuration.controller.completion?(.end)
}
XCTAssertEqual(delegate.didMoveIndex, index)
self.wait(for: [expectation], timeout: 0.1)
}
}
}
it("should target index based on target policy") {
[0, 1, 2].forEach { index in
delegate.willMoveIndex = nil
delegate.didMoveIndex = nil
configuration.notchPolicy.index = index
translationController.scheduleOverlayTranslation(.basedOnTargetPolicy, velocity: .zero, animated: false)
XCTAssertNil(delegate.willMoveIndex)
XCTAssertNil(delegate.didMoveIndex)
translationController.performDeferredTranslations()
XCTAssertEqual(delegate.willMoveIndex, index)
XCTAssertEqual(delegate.didMoveIndex, index)
XCTAssertEqual(
constraint.constant,
configuration.heightForNotch(at: configuration.notchPolicy.index)
)
}
}
it("should target last reached index") {
translationController.scheduleOverlayTranslation(.toLastReachedNotchIndex, velocity: .zero, animated: false)
translationController.performDeferredTranslations()
XCTAssertEqual(
constraint.constant,
configuration.heightForNotch(at: 0)
)
translationController.scheduleOverlayTranslation(.toIndex(1), velocity: .zero, animated: false)
translationController.performDeferredTranslations()
translationController.scheduleOverlayTranslation(.toLastReachedNotchIndex, velocity: .zero, animated: false)
translationController.performDeferredTranslations()
XCTAssertEqual(
constraint.constant,
configuration.heightForNotch(at: 1)
)
}
}
}
private func expect(_ lhs: OverlayContainerTransitionCoordinator?, toEqual rhs: OverlayContainerTransitionCoordinator) {
XCTAssertEqual(lhs?.isAnimated, rhs.isAnimated)
XCTAssertEqual(lhs?.isDragging, rhs.isDragging)
XCTAssertEqual(lhs?.isCancelled, rhs.isCancelled)
XCTAssertEqual(lhs?.notchIndexes, rhs.notchIndexes)
XCTAssertEqual(lhs?.reachableIndexes, rhs.reachableIndexes)
XCTAssertEqual(lhs?.velocity, rhs.velocity)
XCTAssertEqual(lhs?.overlayTranslationHeight, rhs.overlayTranslationHeight)
XCTAssertEqual(lhs?.targetTranslationHeight, rhs.targetTranslationHeight)
XCTAssertEqual(lhs?.translationProgress(), rhs.translationProgress())
XCTAssertEqual(lhs?.overallTranslationProgress(), rhs.overallTranslationProgress())
}
}
private extension FakeTransitionCoordinator {
static func indexTransition(_ index: Int,
isAnimated: Bool,
notches: [Int: CGFloat],
velocity: CGPoint,
currentHeight: CGFloat) -> Self {
FakeTransitionCoordinator(
notches: notches,
isAnimated: isAnimated,
isCancelled: false,
targetTranslationHeight: notches[index]!,
isDragging: false,
velocity: isAnimated ? velocity : .zero,
overlayTranslationHeight: currentHeight,
reachableIndexes: Array(0..<notches.count)
)
}
}
private struct FakeTransitionCoordinator: OverlayContainerTransitionCoordinator {
var notches: [Int: CGFloat] = [:]
var isAnimated: Bool = false
var isCancelled: Bool = false
var targetTranslationHeight: CGFloat = 0.0
var isDragging: Bool = false
var velocity: CGPoint = .zero
var overlayTranslationHeight: CGFloat = 0.0
var notchIndexes: Range<Int> {
0..<notches.count
}
var reachableIndexes: [Int] = []
func height(forNotchAt index: Int) -> CGFloat {
notches[index] ?? 0.0
}
func animate(alongsideTransition animation: ((OverlayContainerTransitionCoordinatorContext) -> Void)?,
completion: ((OverlayContainerTransitionCoordinatorContext) -> Void)?) {}
}
private class FakeDelegate: HeightConstraintOverlayTranslationControllerDelegate {
var willMoveIndex: Int?
var didMoveIndex: Int?
var willStartDragging = false
var willTranslate = false
var willEndDragging = false
var didScheduleTranslations = false
var transitionCoordinator: OverlayContainerTransitionCoordinator?
func overlayViewController(for translationController: OverlayTranslationController) -> UIViewController? {
UIViewController()
}
func translationController(_ translationController: OverlayTranslationController,
willMoveOverlayToNotchAt index: Int) {
willMoveIndex = index
}
func translationController(_ translationController: OverlayTranslationController,
didMoveOverlayToNotchAt index: Int) {
didMoveIndex = index
}
func translationControllerWillStartDraggingOverlay(_ translationController: OverlayTranslationController) {
willStartDragging = true
}
func translationController(_ translationController: OverlayTranslationController,
willEndDraggingAtVelocity velocity: CGPoint) {
willEndDragging = true
}
func translationController(_ translationController: OverlayTranslationController,
willTranslateOverlayWith transitionCoordinator: OverlayContainerTransitionCoordinator) {
self.transitionCoordinator = transitionCoordinator
}
func translationControllerDidScheduleTranslations(_ translationController: OverlayTranslationController) {
didScheduleTranslations = true
}
}
private struct FakeTranslationFunction: OverlayTranslationFunction {
var height: CGFloat = 0.0
func overlayTranslationHeight(using parameters: OverlayTranslationParameters) -> CGFloat {
height
}
}
private struct FakeTargetNotchPolicy: OverlayTranslationTargetNotchPolicy {
var index = 0
func targetNotchIndex(using context: OverlayContainerContextTargetNotchPolicy) -> Int {
index
}
}
private class FakeOverlayAnimatedTransitioning: NSObject, OverlayAnimatedTransitioning, UIViewImplicitlyAnimating {
var context: OverlayContainerContextTransitioning?
var completion: ((UIViewAnimatingPosition) -> Void)?
func interruptibleAnimator(using context: OverlayContainerContextTransitioning) -> UIViewImplicitlyAnimating {
self.context = context
return self
}
var state: UIViewAnimatingState = .stopped
var isRunning: Bool = false
var isReversed: Bool = false
var fractionComplete: CGFloat = 0.0
func startAnimation() {}
func startAnimation(afterDelay delay: TimeInterval) {}
func pauseAnimation() {}
func stopAnimation(_ withoutFinishing: Bool) {}
func finishAnimation(at finalPosition: UIViewAnimatingPosition) {}
func addCompletion(_ completion: @escaping (UIViewAnimatingPosition) -> Void) {
self.completion = completion
}
}
private class FakeConfiguration: OverlayContainerConfiguration {
var function = FakeTranslationFunction()
var controller = FakeOverlayAnimatedTransitioning()
var notchPolicy = FakeTargetNotchPolicy()
var notches: [Int: CGFloat] = [
0: 100.0,
1: 200.0,
2: 300.0,
]
var shouldDrag = true
var disabledIndexes = [Int]()
// MARK: - OverlayContainerConfiguration
func numberOfNotches() -> Int {
notches.count
}
func heightForNotch(at index: Int) -> CGFloat {
notches[index] ?? 0.0
}
func canReachNotch(at index: Int,
for overlayViewController: UIViewController) -> Bool {
!disabledIndexes.contains(index)
}
func animationController(forOverlay overlay: UIViewController) -> OverlayAnimatedTransitioning {
controller
}
func overlayTargetNotchPolicy(forOverlay overlay: UIViewController) -> OverlayTranslationTargetNotchPolicy {
notchPolicy
}
func scrollView(drivingOverlay controller: UIViewController) -> UIScrollView? {
nil
}
func shouldStartDraggingOverlay(_ viewController: UIViewController,
at point: CGPoint,
in coordinateSpace: UICoordinateSpace) -> Bool {
shouldDrag
}
func overlayTranslationFunction(using context: OverlayTranslationParameters,
for overlayViewController: UIViewController) -> OverlayTranslationFunction {
function
}
}