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Add GDScript-based unit testing #17

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limbonaut opened this issue Nov 14, 2024 · 0 comments · May be fixed by #19
Open

Add GDScript-based unit testing #17

limbonaut opened this issue Nov 14, 2024 · 0 comments · May be fixed by #19
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limbonaut commented Nov 14, 2024

This would allow us to verify if the public API breaks between builds.
Possibly need also a native C++ unit testing solution for internals. If we add compilation-as-module support, Godot integrates the doctest framework, and it should be good for our needs.

@limbonaut limbonaut moved this to In Progress in GDX Nov 14, 2024
@limbonaut limbonaut self-assigned this Nov 14, 2024
@limbonaut limbonaut added testing enhancement New feature or request and removed enhancement New feature or request labels Nov 14, 2024
@limbonaut limbonaut linked a pull request Nov 15, 2024 that will close this issue
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