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Initialize SDK as early as possible #39

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limbonaut opened this issue Dec 6, 2024 · 0 comments
Open

Initialize SDK as early as possible #39

limbonaut opened this issue Dec 6, 2024 · 0 comments
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enhancement New feature or request

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@limbonaut
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Currently, we initialize at MODULE_INITIALIZATION_LEVEL_SCENE, which is not the earliest level. This is because core singletons are unavailable until this stage in the current stable Godot release.

A PR has already been merged that makes core singletons available at INITIALIZATION_LEVEL_CORE:

These changes are planned for version 4.4, which is expected to be released sometime next year. If we raise the minimum compatibility to 4.4, we’ll be able to initialize earlier. In the meantime, we might be able to use preprocessor checks as a workaround.

Related Godot issues:

@limbonaut limbonaut added the enhancement New feature or request label Dec 6, 2024
@limbonaut limbonaut added this to GDX Dec 6, 2024
@limbonaut limbonaut moved this to Blocked in GDX Dec 11, 2024
@limbonaut limbonaut moved this from Blocked to Todo in GDX Dec 11, 2024
@limbonaut limbonaut moved this from Todo to Backlog in GDX Dec 20, 2024
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Labels
enhancement New feature or request
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