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config.go
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/*
audiobait - play sounds to lure animals for The Cacophony Project API.
Copyright (C) 2018, The Cacophony Project
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package main
import (
"io/ioutil"
yaml "gopkg.in/yaml.v1"
)
type AudioConfig struct {
AudioDir string `yaml:"audio-directory"`
Card int `yaml:"card"`
VolumeControl string `yaml:"volume-control"`
}
func ParseConfigFile(filename string) (*AudioConfig, error) {
buf, err := ioutil.ReadFile(filename)
if err != nil {
return nil, err
}
var audioConfig AudioConfig
err = yaml.Unmarshal(buf, &audioConfig)
if err != nil {
return nil, err
}
return &audioConfig, nil
}