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Raytracing example crash in autorelease #319
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This was referenced May 22, 2024
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I was playing with Raytracing demo and updated winit dependency to 0.30, which requires different approach of persisting some objects. Migrating demo revealed some problem hidden in
Renderer::new()
method. Basically to reproduce it without making too many changes and updating winit, just change:to
Any advice, I'm not familiar with obj-c intricacies?
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