Core(Device(Lost))
error when launching with nsight graphics GPU profiler
#6820
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SarthakSingh31
asked this question in
Q&A
Replies: 2 comments
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If anyone could recommend a different shader profiler that works that would also unblock me. I just started using NVIDIA Nsight Graphics so I am not married to it. |
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I have no idea what would cause this - but I know that nsight doesn't support profiling vulkan on 10xx or older, they only support 20xx or newer. I think this isn't our issue. As for a recommendation, I would look into tracy and tracy's gpu spans. You can use https://github.com/Wumpf/wgpu-profiler to hook into tracy's gpu infrastructure. |
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Description
Launching the
wgpu-examples
from NVIDIA Nsight Graphics with the GPU Trace Profiler Activity leads to the application crashing due toRequestDeviceError { inner: Core(Device(Lost)) }
error when requesting the device when forcing the vulkan backend.When I allow it to use any backend it errors out with
Repro steps
GPU Trace Profiler
from the activity menu on the bottom left.Launch GPU Trace
button at the bottom right.Expected vs observed behavior
Expected: The application runs without any issues and I can profile the shader.
Observed: The application crashes and fails to request a device.
Platform
Platform: Arch Linux (
Linux version 6.12.4-arch1-1 (linux@archlinux) (gcc (GCC) 14.2.1 20240910, GNU ld (GNU Binutils) 2.43.0) #1 SMP PREEMPT_DYNAMIC Mon, 09 Dec 2024 14:31:57 +0000
)Wgpu:
main
branchGPU: GTX 960 6GB
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