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Make buffers coherent by default #4444

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kvark opened this issue Nov 16, 2021 · 0 comments
Open

Make buffers coherent by default #4444

kvark opened this issue Nov 16, 2021 · 0 comments
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area: naga back-end Outputs of naga shader conversion lang: GLSL OpenGL Shading Language lang: HLSL D3D Shading Language lang: Metal Metal Shading Language lang: SPIR-V Vulkan's Shading Language naga Shader Translator type: enhancement New feature or request

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@kvark
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kvark commented Nov 16, 2021

See gpuweb/gpuweb#1621 and gfx-rs/naga#1488
TL;DR: default behavior in WebGPU is making buffers coherent, so this task at the minimum should add the logic to all backends to enforce coherence. At the maximum, we can control it in IR.

@kvark kvark added kind: feature area: naga back-end Outputs of naga shader conversion labels Nov 16, 2021
@cwfitzgerald cwfitzgerald transferred this issue from gfx-rs/naga Oct 25, 2023
@cwfitzgerald cwfitzgerald added the naga Shader Translator label Oct 25, 2023
@teoxoy teoxoy added this to the WebGPU Specification V1 milestone Nov 3, 2023
@teoxoy teoxoy added lang: SPIR-V Vulkan's Shading Language lang: GLSL OpenGL Shading Language lang: Metal Metal Shading Language lang: HLSL D3D Shading Language labels Dec 4, 2023
@teoxoy teoxoy added type: enhancement New feature or request and removed kind: feature labels Jul 3, 2024
@JMS55 JMS55 mentioned this issue Sep 15, 2024
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Labels
area: naga back-end Outputs of naga shader conversion lang: GLSL OpenGL Shading Language lang: HLSL D3D Shading Language lang: Metal Metal Shading Language lang: SPIR-V Vulkan's Shading Language naga Shader Translator type: enhancement New feature or request
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