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d3d12: Device loss due to invalid usage of CreateShaderResourceView #5097
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Firefox bug: https://bugzilla.mozilla.org/show_bug.cgi?id=1874478 |
wgpu trace (recorded on another computer):
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We create a view with the This should work but I guess we should use plane 1 not 0 since that's where the |
teoxoy
added
type: bug
Something isn't working
api: dx12
Issues with DX12 or DXGI
labels
Jan 19, 2024
#5100 fixes the issue for me. |
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Description
A clear and concise description of what the bug is.
Repro steps
The following triggers a device loss in Firefox:
Log:
Platform
Windows with d3d12
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