NUnit 3 consists of three separate layers: the Framework, the Engine and the Console Runner. The source code is kept in two GitHub repositories at http://github.com/nunit/nunit and http://github.com/nunit/nunit-console.
There are two ways to build NUnit: using the solution file in an IDE or through the build script. See also Building and testing for Linux on a Windows machine.
The framework is built using a single Visual Studio solution (nunit.sln on Windows and nunit.linux.sln on Linux), which may be built with Visual Studio 2012+, SharpDevelop. or MonoDevelop.
The solutions all place their output in a common bin directory under the solution root.
The tests that should be run in the solution are grouped by project name:
nunit.framework.tests-*
nunitlite.tests-*
Other test projects contain tests designed to fail purposely for integration tests.
We use Cake (http://cakebuild.net) to build NUnit for distribution. The primary script that controls building, running tests and packaging is build.cake. We modify build.cake when we need to add new targets or change the way the build is done. Normally build.cake is not invoked directly but through build.ps1 (on Windows) or build.sh (on Linux). These two scripts are provided by the Cake project and ensure that Cake is properly installed before trying to run the cake script. This helps the build to work on CI servers using newly created agents to run the build and we generally run it the same way on our own machines.
The build shell script and build.cmd script are provided as an easy way to run the above commands. In addition to passing their arguments through to build.cake, they can supply added arguments through the CAKE_ARGS environment variable. The rest of this document will assume use of these commands.
There is one case in which use of the CAKE_ARGS environment variable will be essential, if not necessary. If you are running builds on a 32-bit Windows system, you must always supply the -Experimental argument to the build. Use set CAKE_ARGS=-Experimental to ensure this is always done and avoid having to type it out each time.
Key arguments to build.cmd / build:
- -Target, -t The task to run - see below.
- -Configuration, -c [Release|Debug] The configuration to use (default is Release)
- -ShowDescription Shows all of the build tasks and their descriptions
- -Experimental, -e Use the experimental build of Roslyn
The build.cake script contains a large number of interdependent tasks. The most important top-level tasks to use are listed here:
* Build Builds everything. This is the default if no target is given.
* Rebuild Cleans the output directory and builds everything
* Test Runs all tests. Dependent on Build.
* Package Creates all packages without building first. See Note below.
For a full list of tasks, run build.cmd -ShowDescription
.
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By design, the Package target does not depend on Build. This is to allow re-packaging when necessary without changing the binaries themselves. Of course, this means that you have to be very careful that the build is up to date before packaging.
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For additional targets, refer to the build.cake script itself.
Most of the time, it's not necessary to build or run tests on platforms other than your primary platform. The continuous integration which runs on every PR is enough to catch any problems.
Once in a while you may find it desirable to be primarily developing the repository on a Windows machine but to run Linux tests on the same set of files while you edit them in Windows. One convenient way to do this is to pass the same arguments to build-mono-docker.ps1 that you would pass to build.ps1. It requires Docker to be installed.
For example, to build and test everything: .\build-mono-docker.ps1 -t test
This will run a temporary container using the latest Mono image, mounting the repo inside the container and executing the build.sh Cake bootstrapper with the arguments you specify.