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CHANGELOG.md

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Changelog

Unreleased

Added

  • Add NodeEventEmitter component to emit events from nodes
  • Add TextNode component to store the text of a node
  • Add ChoiceNode component to store the choices of a node
  • Add JoinNode component for the join node kind
  • Add LeaveNode component for the leave node kind
  • Add StartNode and EndNode components for the start and end node kinds
  • Add with_component and empty_node methods to TalkBuilder
  • Add RefireNodeRequest event to refire a node's events

Changed

  • Set CurrentNode visibility to public
  • Builder adds the XNode components with the methods
  • Builder now adds the components to the node entities instead of checking NodeKind
  • NextActionRequest renamed to NextNodeRequest
  • ChooseActionRequest renamed to ChooseNodeRequest

Removed

  • Component derive on NodeKind

0.4.0 - 2024-02-02

Added

  • TalkCommands to spawn the dialogue graphs
  • Docs folder with an mdbook
  • Talk component to store the current talk state
  • The aery dependency for the entity relationships
  • TalkBuilder to build a talk programmatically

Changed

  • TalkNodeKind renamed to NodeKind
  • Remodeled the graph as many entities with the FollowedBy relationship between nodes and PerfomedBy between actors and nodes
  • RawTalk is now TalkData
  • Moved several validation checks to the ron loader

Removed

  • The petgraph dependency
  • TalkerBundle
  • CurrentText, CurrentNodeKind, CurrentActors, CurrentChoices components

0.3.1 - 2023-11-04

Changed

  • Update to Bevy 0.12 with new asset system

0.3.0 - 2023-09-09

Added

  • Add TalkerBundle
  • Add CurrentText, CurrentNodeKind, CurrentActors, CurrentChoices components to access Talk data
  • Load actor image assets from the RawTalk in the loader as asset dependencies
  • InitTalkRequest event to initialize/restart Talker components

Changed

  • Rename Screenplay to Talk
  • Make Talk API methods private
  • Use NodeIndex directly instead of ActionID to identify nodes
  • Restructure folder layout
  • Use RonTalk, RonActor, RonChoice to parse RON files and transform them into the "Raw" structs

Removed

  • action id to node index map in Talk
  • ActionIds usage in nodes