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DocasnyTreegen.cbp
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DocasnyTreegen.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="mingwTreegen" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/mingwTreegen" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
<Add directory="$(DXSDK_DIR)Include" />
</Compiler>
<ResourceCompiler>
<Add directory="$(DXSDK_DIR)Include" />
</ResourceCompiler>
<Linker>
<Add library="d3d9" />
<Add library="d3dx9" />
<Add library="dinput8" />
<Add library="dxguid" />
<Add directory="$(DXSDK_DIR)Lib/x86" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/mingwTreegen" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add directory="$(DXSDK_DIR)Include" />
</Compiler>
<ResourceCompiler>
<Add directory="$(DXSDK_DIR)Include" />
</ResourceCompiler>
<Linker>
<Add option="-s" />
<Add library="d3dx9" />
<Add library="d3d9" />
<Add library="dinput8" />
<Add library="dxguid" />
<Add directory="$(DXSDK_DIR)Lib/x86" />
</Linker>
</Target>
<Target title="tdm">
<Option output="mingwTreegen" prefix_auto="1" extension_auto="1" />
<Option type="1" />
<Option compiler="twilight_dragon_media_compiler" />
<Option use_console_runner="0" />
<Option projectCompilerOptionsRelation="1" />
<Option projectLinkerOptionsRelation="1" />
<Option projectIncludeDirsRelation="1" />
<Option projectResourceIncludeDirsRelation="1" />
<Option projectLibDirsRelation="1" />
<Linker>
<Add library="d3d9" />
<Add library="d3dx9_43" />
<Add library="dinput8" />
<Add library="dxguid" />
</Linker>
</Target>
<Target title="tdmDebug">
<Option output="mingwTreegen" prefix_auto="1" extension_auto="1" />
<Option type="1" />
<Option compiler="twilight_dragon_media_compiler" />
<Option use_console_runner="0" />
<Option projectCompilerOptionsRelation="1" />
<Option projectLinkerOptionsRelation="1" />
<Option projectIncludeDirsRelation="1" />
<Option projectResourceIncludeDirsRelation="1" />
<Option projectLibDirsRelation="1" />
<Compiler>
<Add option="-g" />
<Add directory="H:/local new/programování/CB/struktury stromu/Treegen/devpaks/boost_1_57_0" />
</Compiler>
<Linker>
<Add library="d3d9" />
<Add library="d3dx9_43" />
<Add library="dinput8" />
<Add library="dxguid" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-w" />
<Add directory="$(DXSDK_DIR)Include" />
</Compiler>
<ResourceCompiler>
<Add directory="$(DXSDK_DIR)Include" />
</ResourceCompiler>
<Linker>
<Add library="gdi32" />
<Add library="user32" />
<Add library="kernel32" />
<Add library="comctl32" />
<Add library="d3d9" />
<Add library="d3dx9" />
<Add library="dinput8" />
<Add library="dxguid" />
<Add directory="$(DXSDK_DIR)Lib/x86" />
</Linker>
<Unit filename="CustomVertex.hpp" />
<Unit filename="Engine.cpp" />
<Unit filename="Engine.hpp" />
<Unit filename="Helper.cpp" />
<Unit filename="Helper.hpp" />
<Unit filename="Input.cpp" />
<Unit filename="Input.hpp" />
<Unit filename="JednoduchyVertex.hpp" />
<Unit filename="Kamera.cpp" />
<Unit filename="Kamera.hpp" />
<Unit filename="Kontroler3d.cpp" />
<Unit filename="Kontroler3d.hpp" />
<Unit filename="SWU/Konzole.cpp" />
<Unit filename="SWU/Konzole.hpp" />
<Unit filename="SWU/Okno.cpp" />
<Unit filename="SWU/Okno.hpp" />
<Unit filename="SimpleVertex.hpp" />
<Unit filename="Svetlo.hpp" />
<Unit filename="Tree.cpp" />
<Unit filename="Tree.hpp" />
<Unit filename="Tree3.cpp" />
<Unit filename="Tree3.hpp" />
<Unit filename="TreeType.hpp" />
<Unit filename="Tvar.cpp" />
<Unit filename="Tvar.hpp" />
<Unit filename="Usecka.cpp" />
<Unit filename="Usecka.hpp" />
<Unit filename="Vetev.hpp" />
<Unit filename="globals.hpp" />
<Unit filename="main.cpp" />
<Unit filename="msgProc.cpp" />
<Unit filename="msgProc.hpp" />
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>