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Backgrounds using a certain kind of distorted scaling method continue in the same direction forever, causing the background to shrink indefinitely. The original game does not do this, of course. Three such examples are numbers 110, 86, and 43. This issue has been observed since well before 2016, but I do not know if it was there since the very beginning.
Tested on the website versions.
The text was updated successfully, but these errors were encountered:
Backgrounds using a certain kind of distorted scaling method continue in the same direction forever, causing the background to shrink indefinitely. The original game does not do this, of course. Three such examples are numbers 110, 86, and 43. This issue has been observed since well before 2016, but I do not know if it was there since the very beginning.
Tested on the website versions.
The text was updated successfully, but these errors were encountered: