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framework not found CocoaFob #30
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Okay. So the solution for me (and hopefully this will help anyone else who's experiencing a similar problem) was to:
This done, all works well. Phew! |
Okay - that wasn't the trick. All that did was give me a framework that I could use on my machine. I need a framework that works when bundled into my app. Anyone know how to do this? |
You don't need to build a framework, just include the files directly into your project. The instructions are at https://github.com/glebd/cocoafob/tree/master/swift3 |
(offer to Gleb for free version of software by way of thanks)
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That's very kind, thanks! |
@glebd Are there similar instructions for a obj-c app ? |
The README at the main project page is targeted for Obj-C apps. No need for a framework, just include the files directly in your project. Look at some sample projects mentioned in the README. |
@glebd I think the issue can be closed now that at least the Swift versions do indeed produce a |
Weirdly, when I try to use CocoaFob - whether in an App I'm writing myself, or building the cocoafob example in this repository, it always fails with:
ld: framework not found CocoaFob
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I can build the frameworks - no issues there - but when I try to use them it all goes wrong! Xcode 8.2.1
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