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mouse_bonus.c
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mouse_bonus.c
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/* ************************************************************************** */
/* */
/* :::::::: */
/* mouse_bonus.c :+: :+: */
/* +:+ */
/* By: goosterl <goosterl@student.codam.nl> +#+ */
/* +#+ */
/* Created: 2020/12/10 10:37:28 by goosterl #+# #+# */
/* Updated: 2021/04/12 16:40:50 by goosterl ######## odam.nl */
/* */
/* ************************************************************************** */
#if IS_BONUS == 1
# include <jump_tables.h>
# include <events.h>
t_bool jump_btn(t_scene *scene, int btn, int *idx)
{
static t_jump_btn jb[] = {
{Mouse1, select_shape},
{Mouse2, sh_deselect},
{Mouse4, dof_adjust_up},
{Mouse5, dof_adjust_dn},
{NOBTN, NULL}
};
if (scene->viewport == brdf)
scene->viewport = flat;
scene->do_update = false;
if (jb[*idx].btn == NOBTN)
{
*idx = -1;
return (true);
}
if (btn == jb[*idx].btn)
return (jb[*idx].press(scene));
return (false);
}
#endif