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There seems to be an issue with how [NSObject mutableArrayValueForKeyPath:] is maintaining the underlying array when removing objects, resulting in a crash when the operation is performed.
In order to trigger the issue, the array needs more than one item, and the items have to be removed in a specific order.
Here is some test code that can reproduce the issue:
There seems to be an issue with how
[NSObject mutableArrayValueForKeyPath:]
is maintaining the underlying array when removing objects, resulting in a crash when the operation is performed.In order to trigger the issue, the array needs more than one item, and the items have to be removed in a specific order.
Here is some test code that can reproduce the issue:
The crash happens here:
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