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server.go
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server.go
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package goyave
import (
"context"
"database/sql"
"fmt"
"log"
"net"
"net/http"
"os"
"os/signal"
"strconv"
"sync/atomic"
"syscall"
"time"
stderrors "errors"
"gorm.io/gorm"
"goyave.dev/goyave/v5/config"
"goyave.dev/goyave/v5/database"
"goyave.dev/goyave/v5/lang"
"goyave.dev/goyave/v5/slog"
"goyave.dev/goyave/v5/util/errors"
"goyave.dev/goyave/v5/util/fsutil"
"goyave.dev/goyave/v5/util/fsutil/osfs"
)
// serverKey is a context key used to store the server instance into its base context.
type serverKey struct{}
// Options represent server creation options.
type Options struct {
// Config used by the server and propagated to all its components.
// If no configuration is provided, automatically load
// the default configuration using `config.Load()`.
Config *config.Config
// Logger used by the server and propagated to all its components.
// If no logger is provided in the options, uses the default logger.
Logger *slog.Logger
// LangFS the file system from which the language files
// will be loaded. This file system is expected to contain
// a `resources/lang` directory.
// If not provided, uses `osfs.FS` as a default.
LangFS fsutil.FS
// ConnState specifies an optional callback function that is
// called when a client connection changes state. See the
// `http.ConnState` type and associated constants for details.
ConnState func(net.Conn, http.ConnState)
// Context optionnally defines a function that returns the base context
// for the server. It will be used as base context for all incoming requests.
//
// The provided `net.Listener` is the specific Listener that's
// about to start accepting requests.
//
// If not given, the default is `context.Background()`.
//
// The context returned then has a the server instance added to it as a value.
// The server can thus be retrieved using `goyave.ServerFromContext(ctx)`.
//
// If the context is canceled, the server won't shut down automatically, you are
// responsible of calling `server.Stop()` if you want this to happen. Otherwise the
// server will continue serving requests, at the risk of generating "context canceled" errors.
BaseContext func(net.Listener) context.Context
// ConnContext optionally specifies a function that modifies
// the context used for a new connection `c`. The provided context
// is derived from the base context and has the server instance value, which can
// be retrieved using `goyave.ServerFromContext(ctx)`.
ConnContext func(ctx context.Context, c net.Conn) context.Context
// MaxHeaderBytes controls the maximum number of bytes the
// server will read parsing the request header's keys and
// values, including the request line. It does not limit the
// size of the request body.
// If zero, http.DefaultMaxHeaderBytes is used.
MaxHeaderBytes int
}
// Server the central component of a Goyave application.
type Server struct {
server *http.Server
config *config.Config
Lang *lang.Languages
router *Router
db *gorm.DB
services map[string]Service
// Logger the logger for default output
// Writes to stderr by default.
Logger *slog.Logger
host string
baseURL string
proxyBaseURL string
stopChannel chan struct{}
sigChannel chan os.Signal
ctx context.Context
baseContext func(net.Listener) context.Context
startupHooks []func(*Server)
shutdownHooks []func(*Server)
port int
state atomic.Uint32 // 0 -> created, 1 -> preparing, 2 -> ready, 3 -> stopped
}
// New create a new `Server` using the given options.
func New(opts Options) (*Server, error) {
cfg := opts.Config
if opts.Config == nil {
var err error
cfg, err = config.Load()
if err != nil {
return nil, errors.New(err)
}
}
slogger := opts.Logger
if slogger == nil {
slogger = slog.New(slog.NewHandler(cfg.GetBool("app.debug"), os.Stderr))
}
langFS := opts.LangFS
if langFS == nil {
langFS = &osfs.FS{}
}
languages := lang.New()
languages.Default = cfg.GetString("app.defaultLanguage")
if err := languages.LoadAllAvailableLanguages(langFS); err != nil {
return nil, err
}
port := cfg.GetInt("server.port")
host := cfg.GetString("server.host") + ":" + strconv.Itoa(port)
server := &Server{
server: &http.Server{
Addr: host,
WriteTimeout: time.Duration(cfg.GetInt("server.writeTimeout")) * time.Second,
ReadTimeout: time.Duration(cfg.GetInt("server.readTimeout")) * time.Second,
ReadHeaderTimeout: time.Duration(cfg.GetInt("server.readHeaderTimeout")) * time.Second,
IdleTimeout: time.Duration(cfg.GetInt("server.idleTimeout")) * time.Second,
ConnState: opts.ConnState,
ConnContext: opts.ConnContext,
MaxHeaderBytes: opts.MaxHeaderBytes,
},
ctx: context.Background(),
baseContext: opts.BaseContext,
config: cfg,
services: make(map[string]Service),
Lang: languages,
stopChannel: make(chan struct{}, 1),
startupHooks: []func(*Server){},
shutdownHooks: []func(*Server){},
host: cfg.GetString("server.host"),
port: port,
Logger: slogger,
}
server.server.BaseContext = server.internalBaseContext
server.refreshURLs()
server.server.ErrorLog = log.New(&errLogWriter{server: server}, "", 0)
if cfg.GetString("database.connection") != "none" {
db, err := database.New(cfg, func() *slog.Logger { return server.Logger })
if err != nil {
return nil, errors.New(err)
}
server.db = db
}
server.router = NewRouter(server)
server.server.Handler = server.router
return server, nil
}
func (s *Server) internalBaseContext(_ net.Listener) context.Context {
return s.ctx
}
func (s *Server) getAddress(cfg *config.Config) string {
shouldShowPort := s.port != 80
host := cfg.GetString("server.domain")
if len(host) == 0 {
host = cfg.GetString("server.host")
if host == "0.0.0.0" {
host = "127.0.0.1"
}
}
if shouldShowPort {
host += ":" + strconv.Itoa(s.port)
}
return "http://" + host
}
func (s *Server) getProxyAddress(cfg *config.Config) string {
if !cfg.Has("server.proxy.host") {
return s.getAddress(cfg)
}
var shouldShowPort bool
proto := cfg.GetString("server.proxy.protocol")
port := cfg.GetInt("server.proxy.port")
if proto == "https" {
shouldShowPort = port != 443
} else {
shouldShowPort = port != 80
}
host := cfg.GetString("server.proxy.host")
if shouldShowPort {
host += ":" + strconv.Itoa(port)
}
return proto + "://" + host + cfg.GetString("server.proxy.base")
}
func (s *Server) refreshURLs() {
s.baseURL = s.getAddress(s.config)
s.proxyBaseURL = s.getProxyAddress(s.config)
}
// Service returns the service identified by the given name.
// Panics if no service could be found with the given name.
func (s *Server) Service(name string) Service {
if s, ok := s.services[name]; ok {
return s
}
panic(errors.Errorf("service %q does not exist", name))
}
// LookupService search for a service by its name. If the service
// identified by the given name exists, it is returned with the `true` boolean.
// Otherwise returns `nil` and `false`.
func (s *Server) LookupService(name string) (Service, bool) {
service, ok := s.services[name]
return service, ok
}
// RegisterService on thise server using its name (returned by `Service.Name()`).
// A service's name should be unique.
// `Service.Init(server)` is called on the given service upon registration.
func (s *Server) RegisterService(service Service) {
s.services[service.Name()] = service
}
// Host returns the hostname and port the server is running on.
func (s *Server) Host() string {
return s.host + ":" + strconv.Itoa(s.port)
}
// Port returns the port the server is running on.
func (s *Server) Port() int {
return s.port
}
// BaseURL returns the base URL of your application.
// If "server.domain" is set in the config, uses it instead
// of an IP address.
func (s *Server) BaseURL() string {
return s.baseURL
}
// ProxyBaseURL returns the base URL of your application based on the "server.proxy" configuration.
// This is useful when you want to generate an URL when your application is served behind a reverse proxy.
// If "server.proxy.host" configuration is not set, returns the same value as "BaseURL()".
func (s *Server) ProxyBaseURL() string {
return s.proxyBaseURL
}
// IsReady returns true if the server has finished initializing and
// is ready to serve incoming requests.
// This operation is concurrently safe.
func (s *Server) IsReady() bool {
return s.state.Load() == 2
}
// RegisterStartupHook to execute some code once the server is ready and running.
// All startup hooks are executed in a single goroutine and in order of registration.
func (s *Server) RegisterStartupHook(hook func(*Server)) {
s.startupHooks = append(s.startupHooks, hook)
}
// ClearStartupHooks removes all startup hooks.
func (s *Server) ClearStartupHooks() {
s.startupHooks = []func(*Server){}
}
// RegisterShutdownHook to execute some code after the server stopped.
// Shutdown hooks are executed before `Start()` returns and are NOT executed
// in a goroutine, meaning that the shutdown process can be blocked by your
// shutdown hooks. It is your responsibility to implement a timeout mechanism
// inside your hook if necessary.
func (s *Server) RegisterShutdownHook(hook func(*Server)) {
s.shutdownHooks = append(s.shutdownHooks, hook)
}
// ClearShutdownHooks removes all shutdown hooks.
func (s *Server) ClearShutdownHooks() {
s.shutdownHooks = []func(*Server){}
}
// Config returns the server's config.
func (s *Server) Config() *config.Config {
return s.config
}
// DB returns the root database instance. Panics if no
// database connection is set up.
func (s *Server) DB() *gorm.DB {
if s.db == nil {
panic(errors.NewSkip("No database connection. Database is set to \"none\" in the config", 3))
}
return s.db
}
// Transaction makes it so all DB requests are run inside a transaction.
//
// Returns the rollback function. When you are done, call this function to
// complete the transaction and roll it back. This will also restore the original
// DB so it can be used again out of the transaction.
//
// This is used for tests. This operation is not concurrently safe.
func (s *Server) Transaction(opts ...*sql.TxOptions) func() {
if s.db == nil {
panic(errors.NewSkip("No database connection. Database is set to \"none\" in the config", 3))
}
ogDB := s.db
s.db = s.db.Begin(opts...)
return func() {
err := s.db.Rollback().Error
s.db = ogDB
if err != nil {
panic(errors.New(err))
}
}
}
// ReplaceDB manually replace the automatic DB connection.
// If a connection already exists, closes it before discarding it.
// This can be used to create a mock DB in tests. Using this function
// is not recommended outside of tests. Prefer using a custom dialect.
// This operation is not concurrently safe.
func (s *Server) ReplaceDB(dialector gorm.Dialector) error {
if err := s.CloseDB(); err != nil {
return err
}
db, err := database.NewFromDialector(s.config, func() *slog.Logger { return s.Logger }, dialector)
if err != nil {
return err
}
s.db = db
return nil
}
// CloseDB close the database connection if there is one.
// Does nothing and returns `nil` if there is no connection.
func (s *Server) CloseDB() error {
if s.db == nil {
return nil
}
db, err := s.db.DB()
if err != nil {
if stderrors.Is(err, gorm.ErrInvalidDB) {
return nil
}
return errors.New(err)
}
return errors.New(db.Close())
}
// Router returns the root router.
func (s *Server) Router() *Router {
return s.router
}
// Start the server. This operation is blocking and returns when the server is closed.
func (s *Server) Start() error {
swapped := s.state.CompareAndSwap(0, 1)
if !swapped {
return errors.New("server was already started")
}
defer func() {
s.state.Store(3)
// Notify the shutdown is complete so Stop() can return
s.stopChannel <- struct{}{}
close(s.stopChannel)
}()
ln, err := net.Listen("tcp", s.server.Addr)
if err != nil {
return errors.New(err)
}
baseCtx := context.Background()
if s.baseContext != nil {
baseCtx = s.baseContext(ln)
if baseCtx == nil {
panic("server options BaseContext returned a nil context")
}
}
s.ctx = context.WithValue(baseCtx, serverKey{}, s)
select {
case <-s.ctx.Done():
return errors.New("cannot start the server, context is canceled")
default:
}
s.port = ln.Addr().(*net.TCPAddr).Port
s.refreshURLs()
defer func() {
for _, hook := range s.shutdownHooks {
hook(s)
}
if err := s.CloseDB(); err != nil {
s.Logger.Error(err)
}
}()
s.state.Store(2)
go func(s *Server) {
if s.IsReady() {
// We check if the server is ready to prevent startup hook execution
// if `Serve` returned an error before the goroutine started
for _, hook := range s.startupHooks {
hook(s)
}
}
}(s)
if err := s.server.Serve(ln); err != nil && !stderrors.Is(err, http.ErrServerClosed) {
s.state.Store(3)
return errors.New(err)
}
return nil
}
// RegisterRoutes runs the given `routeRegistrer` function with this Server and its router.
// The router's regex cache is cleared after the `routeRegistrer` function returns.
// This method should only be called once.
func (s *Server) RegisterRoutes(routeRegistrer func(*Server, *Router)) {
routeRegistrer(s, s.router)
s.router.ClearRegexCache()
}
// Stop gracefully shuts down the server without interrupting any
// active connections.
//
// `Stop()` does not attempt to close nor wait for hijacked
// connections such as WebSockets. The caller of `Stop` should
// separately notify such long-lived connections of shutdown and wait
// for them to close, if desired. This can be done using shutdown hooks.
//
// If registered, the OS signal channel is closed.
//
// Make sure the program doesn't exit before `Stop()` returns.
//
// After being stopped, a `Server` is not meant to be re-used.
//
// This function can be called from any goroutine and is concurrently safe.
// Calling this function several times is safe. Calls after the first one are no-op.
func (s *Server) Stop() {
state := s.state.Swap(3)
if state == 0 || state == 3 {
// Start has not been called or Stop has already been called, do nothing
return
}
if s.sigChannel != nil {
signal.Stop(s.sigChannel)
close(s.sigChannel)
}
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
err := s.server.Shutdown(ctx)
if err != nil {
s.Logger.Error(errors.NewSkip(err, 3))
}
<-s.stopChannel // Wait for stop channel before returning
}
// RegisterSignalHook creates a channel listening on SIGINT and SIGTERM. When receiving such
// signal, the server is stopped automatically and the listener on these signals is removed.
func (s *Server) RegisterSignalHook() {
// Sometimes users may not want to have a sigChannel setup
// also we don't want it in tests
// users will have to manually call this function if they want the shutdown on signal feature
s.sigChannel = make(chan os.Signal, 64)
signal.Notify(s.sigChannel, syscall.SIGINT, syscall.SIGTERM)
go func() {
_, ok := <-s.sigChannel
if ok {
s.Stop()
}
}()
}
// errLogWriter is a proxy io.Writer that pipes into the server logger.
// This is used so the error logger (type `*log.Logger`) of the underlying
// std HTTP server write to the same logger as the rest of the application.
type errLogWriter struct {
server *Server
}
func (w errLogWriter) Write(p []byte) (n int, err error) {
w.server.Logger.Error(fmt.Errorf("%s", p))
return len(p), nil
}
// ServerFromContext returns the `*goyave.Server` stored in the given context or `nil`.
// This is safe to call using any context retrieved from incoming HTTP requests as this value
// is automatically injected when the server is created.
func ServerFromContext(ctx context.Context) *Server {
s, ok := ctx.Value(serverKey{}).(*Server)
if !ok {
return nil
}
return s
}