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PathNode.md

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PathNode

Properties

Name Type Description Notes
Name Pointer to string [optional]
ParentPath Pointer to string [optional]

Methods

NewPathNode

func NewPathNode() *PathNode

NewPathNode instantiates a new PathNode object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewPathNodeWithDefaults

func NewPathNodeWithDefaults() *PathNode

NewPathNodeWithDefaults instantiates a new PathNode object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetName

func (o *PathNode) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *PathNode) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *PathNode) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *PathNode) HasName() bool

HasName returns a boolean if a field has been set.

GetParentPath

func (o *PathNode) GetParentPath() string

GetParentPath returns the ParentPath field if non-nil, zero value otherwise.

GetParentPathOk

func (o *PathNode) GetParentPathOk() (*string, bool)

GetParentPathOk returns a tuple with the ParentPath field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetParentPath

func (o *PathNode) SetParentPath(v string)

SetParentPath sets ParentPath field to given value.

HasParentPath

func (o *PathNode) HasParentPath() bool

HasParentPath returns a boolean if a field has been set.

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