forked from snes9xgit/snes9x
-
Notifications
You must be signed in to change notification settings - Fork 15
/
cpuexec.cpp
464 lines (384 loc) · 10.9 KB
/
cpuexec.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#include "snes9x.h"
#include "memmap.h"
#include "cpuops.h"
#include "dma.h"
#include "apu/apu.h"
#include "fxemu.h"
#include "snapshot.h"
#include "movie.h"
#include "lua-engine.h"
#ifdef DEBUGGER
#include "debug.h"
#include "missing.h"
#endif
static inline void StartS9xMainLoop (void);
static inline void EndS9xMainLoop (void);
static inline void S9xReschedule (void);
void S9xMainLoop (void)
{
StartS9xMainLoop();
#define CHECK_FOR_IRQ_CHANGE() \
if (Timings.IRQFlagChanging) \
{ \
if (Timings.IRQFlagChanging & IRQ_TRIGGER_NMI) \
{ \
CPU.NMIPending = TRUE; \
Timings.NMITriggerPos = CPU.Cycles + 6; \
} \
if (Timings.IRQFlagChanging & IRQ_CLEAR_FLAG) \
ClearIRQ(); \
else if (Timings.IRQFlagChanging & IRQ_SET_FLAG) \
SetIRQ(); \
Timings.IRQFlagChanging = IRQ_NONE; \
}
if (CPU.Flags & SCAN_KEYS_FLAG)
{
CPU.Flags &= ~SCAN_KEYS_FLAG;
S9xMovieUpdate();
}
for (;;)
{
if (CPU.NMIPending)
{
#ifdef DEBUGGER
if (Settings.TraceHCEvent)
S9xTraceFormattedMessage ("Comparing %d to %d\n", Timings.NMITriggerPos, CPU.Cycles);
#endif
if (Timings.NMITriggerPos <= CPU.Cycles)
{
CPU.NMIPending = FALSE;
Timings.NMITriggerPos = 0xffff;
if (CPU.WaitingForInterrupt)
{
CPU.WaitingForInterrupt = FALSE;
Registers.PCw++;
CPU.Cycles += TWO_CYCLES + ONE_DOT_CYCLE / 2;
while (CPU.Cycles >= CPU.NextEvent)
S9xDoHEventProcessing();
}
CHECK_FOR_IRQ_CHANGE();
S9xOpcode_NMI();
}
}
if (CPU.Cycles >= Timings.NextIRQTimer)
{
#ifdef DEBUGGER
S9xTraceMessage ("Timer triggered\n");
#endif
S9xUpdateIRQPositions(false);
CPU.IRQLine = TRUE;
}
if (CPU.IRQLine || CPU.IRQExternal)
{
if (CPU.WaitingForInterrupt)
{
CPU.WaitingForInterrupt = FALSE;
Registers.PCw++;
CPU.Cycles += TWO_CYCLES + ONE_DOT_CYCLE / 2;
while (CPU.Cycles >= CPU.NextEvent)
S9xDoHEventProcessing();
}
if (!CheckFlag(IRQ))
{
/* The flag pushed onto the stack is the new value */
CHECK_FOR_IRQ_CHANGE();
S9xOpcode_IRQ();
}
}
/* Change IRQ flag for instructions that set it only on last cycle */
CHECK_FOR_IRQ_CHANGE();
#ifdef DEBUGGER
if ((CPU.Flags & BREAK_FLAG) && !(CPU.Flags & SINGLE_STEP_FLAG))
{
for (int Break = 0; Break != 6; Break++)
{
if (S9xBreakpoint[Break].Enabled &&
S9xBreakpoint[Break].Bank == Registers.PB &&
S9xBreakpoint[Break].Address == Registers.PCw)
{
if (S9xBreakpoint[Break].Enabled == 2)
S9xBreakpoint[Break].Enabled = TRUE;
else
CPU.Flags |= DEBUG_MODE_FLAG;
}
}
}
if (CPU.Flags & DEBUG_MODE_FLAG)
break;
if (CPU.Flags & TRACE_FLAG)
S9xTrace();
if (CPU.Flags & SINGLE_STEP_FLAG)
{
CPU.Flags &= ~SINGLE_STEP_FLAG;
CPU.Flags |= DEBUG_MODE_FLAG;
}
#endif
if (CPU.Flags & SCAN_KEYS_FLAG)
{
#ifdef DEBUGGER
if (!(CPU.Flags & FRAME_ADVANCE_FLAG))
#endif
{
S9xSyncSpeed();
}
break;
}
uint8 Op;
struct SOpcodes *Opcodes;
if (CPU.PCBase)
{
Op = CPU.PCBase[Registers.PCw];
CPU.Cycles += CPU.MemSpeed;
Opcodes = ICPU.S9xOpcodes;
}
else
{
Op = S9xGetByte(Registers.PBPC);
OpenBus = Op;
Opcodes = S9xOpcodesSlow;
}
if ((Registers.PCw & MEMMAP_MASK) + ICPU.S9xOpLengths[Op] >= MEMMAP_BLOCK_SIZE)
{
uint8 *oldPCBase = CPU.PCBase;
CPU.PCBase = S9xGetBasePointer(ICPU.ShiftedPB + ((uint16) (Registers.PCw + 4)));
if (oldPCBase != CPU.PCBase || (Registers.PCw & ~MEMMAP_MASK) == (0xffff & ~MEMMAP_MASK))
Opcodes = S9xOpcodesSlow;
}
#ifdef HAVE_LUA
CallRegisteredLuaMemHook(Registers.PBPC, ICPU.S9xOpLengths[Op], Op, LUAMEMHOOK_EXEC);
#endif
Registers.PCw++;
(*Opcodes[Op].S9xOpcode)();
if (Settings.SA1)
S9xSA1MainLoop();
}
S9xPackStatus();
EndS9xMainLoop();
}
static inline void StartS9xMainLoop (void)
{
extern bool8 pad_read, pad_read_last;
pad_read_last = pad_read;
pad_read = FALSE;
MovieApplyNextInput();
#ifdef HAVE_LUA
CallRegisteredLuaFunctions(LUACALL_BEFOREEMULATION);
#endif
IPPU.InMainLoop = TRUE;
}
static inline void EndS9xMainLoop (void)
{
extern bool8 pad_read;
if(!pad_read)
IPPU.PadIgnoredFrames++;
IPPU.InMainLoop = FALSE;
#ifdef HAVE_LUA
CallRegisteredLuaFunctions(LUACALL_AFTEREMULATION);
#endif
}
static inline void S9xReschedule (void)
{
switch (CPU.WhichEvent)
{
case HC_HBLANK_START_EVENT:
CPU.WhichEvent = HC_HDMA_START_EVENT;
CPU.NextEvent = Timings.HDMAStart;
break;
case HC_HDMA_START_EVENT:
CPU.WhichEvent = HC_HCOUNTER_MAX_EVENT;
CPU.NextEvent = Timings.H_Max;
break;
case HC_HCOUNTER_MAX_EVENT:
CPU.WhichEvent = HC_HDMA_INIT_EVENT;
CPU.NextEvent = Timings.HDMAInit;
break;
case HC_HDMA_INIT_EVENT:
CPU.WhichEvent = HC_RENDER_EVENT;
CPU.NextEvent = Timings.RenderPos;
break;
case HC_RENDER_EVENT:
CPU.WhichEvent = HC_WRAM_REFRESH_EVENT;
CPU.NextEvent = Timings.WRAMRefreshPos;
break;
case HC_WRAM_REFRESH_EVENT:
CPU.WhichEvent = HC_HBLANK_START_EVENT;
CPU.NextEvent = Timings.HBlankStart;
break;
}
}
void S9xDoHEventProcessing (void)
{
#ifdef DEBUGGER
static char eventname[7][32] =
{
"",
"HC_HBLANK_START_EVENT",
"HC_HDMA_START_EVENT ",
"HC_HCOUNTER_MAX_EVENT",
"HC_HDMA_INIT_EVENT ",
"HC_RENDER_EVENT ",
"HC_WRAM_REFRESH_EVENT"
};
#endif
#ifdef DEBUGGER
if (Settings.TraceHCEvent)
S9xTraceFormattedMessage("--- HC event processing (%s) expected HC:%04d executed HC:%04d VC:%04d",
eventname[CPU.WhichEvent], CPU.NextEvent, CPU.Cycles, CPU.V_Counter);
#endif
switch (CPU.WhichEvent)
{
case HC_HBLANK_START_EVENT:
S9xReschedule();
break;
case HC_HDMA_START_EVENT:
S9xReschedule();
if (PPU.HDMA && CPU.V_Counter <= PPU.ScreenHeight)
{
#ifdef DEBUGGER
S9xTraceFormattedMessage("*** HDMA Transfer HC:%04d, Channel:%02x", CPU.Cycles, PPU.HDMA);
#endif
PPU.HDMA = S9xDoHDMA(PPU.HDMA);
}
break;
case HC_HCOUNTER_MAX_EVENT:
if (Settings.SuperFX)
{
if (!SuperFX.oneLineDone)
S9xSuperFXExec();
SuperFX.oneLineDone = FALSE;
}
S9xAPUEndScanline();
CPU.Cycles -= Timings.H_Max;
if (Timings.NMITriggerPos != 0xffff)
Timings.NMITriggerPos -= Timings.H_Max;
if (Timings.NextIRQTimer != 0x0fffffff)
Timings.NextIRQTimer -= Timings.H_Max;
S9xAPUSetReferenceTime(CPU.Cycles);
if (Settings.SA1)
SA1.Cycles -= Timings.H_Max * 3;
CPU.V_Counter++;
if (CPU.V_Counter >= Timings.V_Max) // V ranges from 0 to Timings.V_Max - 1
{
CPU.V_Counter = 0;
Timings.InterlaceField ^= 1;
// From byuu:
// [NTSC]
// interlace mode has 525 scanlines: 263 on the even frame, and 262 on the odd.
// non-interlace mode has 524 scanlines: 262 scanlines on both even and odd frames.
// [PAL] <PAL info is unverified on hardware>
// interlace mode has 625 scanlines: 313 on the even frame, and 312 on the odd.
// non-interlace mode has 624 scanlines: 312 scanlines on both even and odd frames.
if (IPPU.Interlace && !Timings.InterlaceField)
Timings.V_Max = Timings.V_Max_Master + 1; // 263 (NTSC), 313?(PAL)
else
Timings.V_Max = Timings.V_Max_Master; // 262 (NTSC), 312?(PAL)
Memory.FillRAM[0x213F] ^= 0x80;
PPU.RangeTimeOver = 0;
// FIXME: reading $4210 will wait 2 cycles, then perform reading, then wait 4 more cycles.
Memory.FillRAM[0x4210] = Model->_5A22;
ICPU.Frame++;
PPU.HVBeamCounterLatched = 0;
}
// From byuu:
// In non-interlace mode, there are 341 dots per scanline, and 262 scanlines per frame.
// On odd frames, scanline 240 is one dot short.
// In interlace mode, there are always 341 dots per scanline. Even frames have 263 scanlines,
// and odd frames have 262 scanlines.
// Interlace mode scanline 240 on odd frames is not missing a dot.
if (CPU.V_Counter == 240 && !IPPU.Interlace && Timings.InterlaceField) // V=240
Timings.H_Max = Timings.H_Max_Master - ONE_DOT_CYCLE; // HC=1360
else
Timings.H_Max = Timings.H_Max_Master; // HC=1364
if (Model->_5A22 == 2)
{
if (CPU.V_Counter != 240 || IPPU.Interlace || !Timings.InterlaceField) // V=240
{
if (Timings.WRAMRefreshPos == SNES_WRAM_REFRESH_HC_v2 - ONE_DOT_CYCLE) // HC=534
Timings.WRAMRefreshPos = SNES_WRAM_REFRESH_HC_v2; // HC=538
else
Timings.WRAMRefreshPos = SNES_WRAM_REFRESH_HC_v2 - ONE_DOT_CYCLE; // HC=534
}
}
else
Timings.WRAMRefreshPos = SNES_WRAM_REFRESH_HC_v1;
if (CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE) // VBlank starts from V=225(240).
{
S9xEndScreenRefresh();
CPU.Flags |= SCAN_KEYS_FLAG;
PPU.HDMA = 0;
// Bits 7 and 6 of $4212 are computed when read in S9xGetPPU.
#ifdef DEBUGGER
missing.dma_this_frame = 0;
#endif
IPPU.MaxBrightness = PPU.Brightness;
PPU.ForcedBlanking = (Memory.FillRAM[0x2100] >> 7) & 1;
if (!PPU.ForcedBlanking)
{
PPU.OAMAddr = PPU.SavedOAMAddr;
uint8 tmp = 0;
if (PPU.OAMPriorityRotation)
tmp = (PPU.OAMAddr & 0xFE) >> 1;
if ((PPU.OAMFlip & 1) || PPU.FirstSprite != tmp)
{
PPU.FirstSprite = tmp;
IPPU.OBJChanged = TRUE;
}
PPU.OAMFlip = 0;
}
// FIXME: writing to $4210 will wait 6 cycles.
Memory.FillRAM[0x4210] = 0x80 | Model->_5A22;
if (Memory.FillRAM[0x4200] & 0x80)
{
#ifdef DEBUGGER
if (Settings.TraceHCEvent)
S9xTraceFormattedMessage ("NMI Scheduled for next scanline.");
#endif
// FIXME: triggered at HC=6, checked just before the final CPU cycle,
// then, when to call S9xOpcode_NMI()?
CPU.NMIPending = TRUE;
Timings.NMITriggerPos = 6 + 6;
}
}
if (CPU.V_Counter == PPU.ScreenHeight + 3) // FIXME: not true
{
if (Memory.FillRAM[0x4200] & 1)
S9xDoAutoJoypad();
}
if (CPU.V_Counter == FIRST_VISIBLE_LINE) // V=1
S9xStartScreenRefresh();
S9xReschedule();
break;
case HC_HDMA_INIT_EVENT:
S9xReschedule();
if (CPU.V_Counter == 0)
{
#ifdef DEBUGGER
S9xTraceFormattedMessage("*** HDMA Init HC:%04d, Channel:%02x", CPU.Cycles, PPU.HDMA);
#endif
S9xStartHDMA();
}
break;
case HC_RENDER_EVENT:
if (CPU.V_Counter >= FIRST_VISIBLE_LINE && CPU.V_Counter <= PPU.ScreenHeight)
RenderLine((uint8) (CPU.V_Counter - FIRST_VISIBLE_LINE));
S9xReschedule();
break;
case HC_WRAM_REFRESH_EVENT:
#ifdef DEBUGGER
S9xTraceFormattedMessage("*** WRAM Refresh HC:%04d", CPU.Cycles);
#endif
CPU.Cycles += SNES_WRAM_REFRESH_CYCLES;
S9xReschedule();
break;
}
#ifdef DEBUGGER
if (Settings.TraceHCEvent)
S9xTraceFormattedMessage("--- HC event rescheduled (%s) expected HC:%04d current HC:%04d",
eventname[CPU.WhichEvent], CPU.NextEvent, CPU.Cycles);
#endif
}