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Module branch #25

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scriptsengineer opened this issue Mar 26, 2024 · 1 comment
Closed

Module branch #25

scriptsengineer opened this issue Mar 26, 2024 · 1 comment

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@scriptsengineer
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scriptsengineer commented Mar 26, 2024

A branch would be interesting:
A branch module that would be a mirror of the master, but ready to be added via git modules

I created mine here https://github.com/expressobits/godot-debug-menu/tree/module

@Calinou
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Calinou commented Mar 28, 2024

This would mean more maintenance (I already need to keep the demo project repository in sync manually), so I'm afraid not.

godotengine/godot-proposals#554 is technically implemented, which would make it possible to make this repository submodule-friendly. However, there's no automatic configuration of the destination path yet, so usability would suffer – you wouldn't be able to just click a few buttons to install the add-on anymore, and this is very important to me.

This can be revisited once Godot is able to figure out the installation path based on a manifest file in the asset ZIP.

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