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README.md
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A command-line tool for the conversion of 3D model assets on the FBX file format
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to the glTF file format.
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-Change skinning-weights to 4 with `--skinning-weights 4`, if your engine does not support that feature.
+Change skinning-weights to 4 with `--skinning-weights 4`, if your engine does not support the 8 bone weights feature.
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Change the default import of the engine to be different from 30 fps if needed, with `--anim-framerate (bake24|bake30|bake60)`.
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