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Module category in asset library? #169

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jonri opened this issue Feb 22, 2019 · 1 comment
Open

Module category in asset library? #169

jonri opened this issue Feb 22, 2019 · 1 comment
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@jonri
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jonri commented Feb 22, 2019

Godot has several ways to extend its default functionality - GDScript, GDNative libraries, and also modules that are compiled directly into the engine. The first two have a home here in the asset library, but there is no official collection of modules (although there are a couple unofficial ones).

It's understood that modules are not as easy for the user and the download/install functionality would not apply here, but adding a modules category might be a nice way to improve the visibility of the ones that are out there.

@menip
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menip commented Jun 3, 2019

See also #108

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