tutorials/performance/gpu_optimization #129
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If you're using Camera2D.zoom property, it could be a good decision to (re)import images with mipmap generation enabled. |
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tutorials/performance/gpu_optimization
Introduction: The demand for new graphics features and progress almost guarantees that you will encounter graphics bottlenecks. Some of these can be on the CPU side, for instance in calculations in...
https://docs.godotengine.org/en/stable/tutorials/performance/gpu_optimization.html
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