Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Web export broken in 4.x, not "significant bugs" #7054

Closed
netAction opened this issue Mar 25, 2023 · 0 comments · Fixed by #7056
Closed

Web export broken in 4.x, not "significant bugs" #7054

netAction opened this issue Mar 25, 2023 · 0 comments · Fixed by #7056
Labels

Comments

@netAction
Copy link

Your Godot version:

4.0.1

Issue description:

The manual says: There are significant bugs when running HTML5 projects on iOS. This is wrong in two ways. First, it is broken, not buggy. There are multiple issues open explaining why HTML5 exports do not work on Ios.
godotengine/godot#75281
godotengine/godot#70621
godotengine/godot#74512

Secondly, the text is a link with a reference to a filtered list that doesn't even contain these issues.
https://github.com/godotengine/godot/issues?q=is:issue+is:open+label:platform:html5+ios
The list contains some old bugs from 3.x times when HTML5 exports worked on Ios.

So the docs lack the fundamental information about the missing Ios support. It even contains wrong information about minor bugs that makes users think these were the largest issues.

URL to the documentation page:

https://github.com/godotengine/godot-docs/blob/master/tutorials/export/exporting_for_web.rst
https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_web.html

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant