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Not only this page lack about animated tiles feature but also and mainly, it's not a tutorial at all, mostly a tileset features walk-through.
I believe it will benefit for an entire rewrite, setting a clear goal from the very start, going through one feature after another, providing all the needed assets to complete an entire working project.
For instance, at the "merging several atlas into a single atlas" paragraph, the author use an altered color version of the Kenney's tileset without providing it, readers have to do the job themselves (which is far outside the scope of using tileset in Godot by the way.)
In the previous paragraph ("using a collection of scenes"), there is a CPUParticles2D based scene created, added as a tile then nothing more but a mere sentence !
All of these are confusing and quite depressing as this lead to nowhere and don't provide useful knowledge for people who seek for it and don't have already some base to work with.
Your Godot version:
4.2
Issue description:
URL to the documentation page:
https://docs.godotengine.org/en/stable/tutorials/2d/using_tilesets.html
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