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Missing properties, methods and signals in "List Native Classes in Godot" #321

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zbyna opened this issue Feb 23, 2022 · 5 comments · Fixed by #325
Closed

Missing properties, methods and signals in "List Native Classes in Godot" #321

zbyna opened this issue Feb 23, 2022 · 5 comments · Fixed by #325
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@zbyna
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zbyna commented Feb 23, 2022

Using Godot_v3.4.3-rc2_win64
and vscode 1.64.2 (system setup) OS: Windows_NT x64 6.1.7601 + godot-tools v1.1.3

Tested also with Godot_v3.4.2-stable_win64 - the same result.

@Calinou
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Calinou commented Feb 23, 2022

I don't understand what's wrong on the GIF. Can you further describe, please?

@Calinou Calinou added the bug label Feb 23, 2022
@zbyna
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zbyna commented Feb 23, 2022

No problem. In my opinion there is not info on properties, methods and signals with their description as in documentation viewer in Godot application and as is presented in readme of this repo.

Missing info in addon:
E4-EF685-B-02-DB-4-D3-E-AD73-AEA7-BEC5885-E.jpg

Info presented in readme:
image

@Calinou
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Calinou commented Feb 23, 2022

Unfortunately, I don't know when this feature regressed (or whether it's linked to the Godot editor version in use).

@zbyna
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zbyna commented Feb 24, 2022

GODOT godot-tools v1.1.3 godot-tools v1.1.2
v3.5-beta1 same same
v3.4-stable same same
v3.3.3-stable same same
v3.3.3-rc2 same same
v3.3.3-rc1 bad see image bad - see image
v3.3.2-stable empty document OK - see image
v3.3.1-stable empty document OK
v3.3-stable empty document OK
v3.2-stable empty document (no tcp) OK (no tcp)
v3.1-stable not possible to connect



@zbyna
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zbyna commented Feb 24, 2022

Just only gamble from my side 🙂 What about this commit godotengine/godot@02bc1bf ?

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