Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Ability to convert buildin shaders and spatial material to text #10242

Closed
kubecz3k opened this issue Aug 10, 2017 · 0 comments
Closed

Ability to convert buildin shaders and spatial material to text #10242

kubecz3k opened this issue Aug 10, 2017 · 0 comments

Comments

@kubecz3k
Copy link
Contributor

Issue description:
From the things that were planned but are missing: we should have an easy way to convert default shaders (also spatial material, and particle processing shader) into shader code, so we could adjust them easily for current needs.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant