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Operating system or device, Godot version, GPU Model and driver (if graphics related):
built from github today.
Issue description:
in the kinematic character demo (2D) the kinematic body does not slide down slopes. In the kinematic character 3D demo if you rotate the tilemap slightly the character slides down the slope. I was expecting that there would be some simple solution to sliding on slopes or maybe that the move_and_slide command would not allow for sliding by default.
Steps to reproduce:
take the kinematic character 3D demo. Rotate the tilemap slightly. Run the game. Cubio slides down the slope.
Link to minimal example project:
The text was updated successfully, but these errors were encountered:
Operating system or device, Godot version, GPU Model and driver (if graphics related):
built from github today.
Issue description:
in the kinematic character demo (2D) the kinematic body does not slide down slopes. In the kinematic character 3D demo if you rotate the tilemap slightly the character slides down the slope. I was expecting that there would be some simple solution to sliding on slopes or maybe that the move_and_slide command would not allow for sliding by default.
Steps to reproduce:
take the kinematic character 3D demo. Rotate the tilemap slightly. Run the game. Cubio slides down the slope.
Link to minimal example project:
The text was updated successfully, but these errors were encountered: