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Better documentation for MultiMeshInstance #12582
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@Zylann I want to do that in my editor of 2.1.4 stable. Anyways your method does't works |
@abhaskumarsinha I tested it and works for me, though there is an issue about it #12595 But I agree there should be something in editor to place the instances, currently there isn't even inspector properties |
Am I misunderstanding something here, isn't that what the populate surface option for? The button next to view in the editor. |
@ZX-WT oh... indeed there is that. Needs documentation I guess. |
There's a tutorial linked there now. Does it solve this issue? |
I would say so. All those docs and tutorials have been added since this issue was created. |
Operating system or device, Godot version, GPU Model and driver (if graphics related):
Issue description:
How to use multi mesh instance to generate a large number of straight and upright tree spraid randomly.....?
Steps to reproduce:
Link to minimal example project:
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